Full notes
Full S.R.A update
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What changed
- Gameplay
- Balance
- Events
- Fixes
S.R.A changes
🌟 New Content
3 New Difficulty Levels: We’ve split the old single difficulty into three tiers! Whether you’re just starting out or a seasoned pro, there’s now a difficulty level tailored to your playstyle.
New Movement Skill: Explore a brand-new ability in the Movement skill tree—master mobility like never before.
Parasite’s New Look: Parasite now leaves a slick new trail effect… because style matters too.
🎮 Gameplay Changes
Nuke Skill Revamp: Tweaked and tuned for a better blast—expect more satisfying explosions.
Toxin Overdrive: Hitting the speed cap now boosts your damage! Plus, Gas spreads poison faster, making enemies melt even quicker.
Sawbullets Upgrade: Their behavior has been refined for smoother, deadlier action.
Turret Tree Tweaks: Adjustments to make turret gameplay feel sharper and more rewarding.
Dash & Movement Improvements: Dash has been polished, and movement skills have been reworked to give you more control and freedom.
Boss Sailor Rework: Get ready for a completely overhauled encounter with Boss Sailor—new moves, new patterns, and a tougher challenge!
🛠️ Bug Fixes
Bullet Velocity Display: Finally shows correctly when upgraded—because numbers matter!
Skill Unlocks Fixed: Skills that weren’t unlocking properly are now behaving as they should.
🏆 Other Updates
New Achievements: Earn shiny new badges for conquering the new difficulties.
Leaderboard Update: The scoreboard has been refreshed! Get ready for a ranking reset next week—it’s time to prove yourself again.
Source
Changelog.gg summarizes and formats this update. How we read updates.
