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Steam News14 June 20233y ago

S.P.A.T. 0.63

Hello, Operators! New updates for you! I will be glad to hear all your feedback and wishes in our discord. CHANGELOG Weapon All weapon damage reduced by 5%. Added flashbang grenade, available from the first level.

Full notes

Full S.P.A.T. update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Operators! New updates for you!

What changed

19 fixes8 additions11 changes3 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Maps
addedHello, Operators! New updates for you!
changedWeaponAll weapon damage reduced by 5%.
addedWeaponAdded flashbang grenade, available from the first level. Stuns enemies for 10 seconds.
addedWeaponAdded another muzzle brake, increasing damage by 15%.
addedWeaponNew sight Reddot, available from start.
addedWeaponNew sight Quantum Mirage with max zoom speed.
Radio tag rifle ammo21Radio tag rifle ammo decreased, nerfRadio tag time5minutes4minutesRadio tag time decreased, nerf

I will be glad to hear all your feedback and wishes in our discord.

CHANGELOG

Weapon

  • All weapon damage reduced by 5%.

  • Added flashbang grenade, available from the first level. Stuns enemies for 10 seconds.

  • Added another muzzle brake, increasing damage by 15%.

  • New sight Reddot, available from start.

  • New sight Quantum Mirage with max zoom speed.

  • Fixed the position of the weapons in the hands.

  • Added muzzle brake to AK110.

  • Fixed laser sight on the Vextron SMG, previously aiming through it was at an angle of 90 degrees.

  • Radio tag rifle ammo 2 -> 1.

  • Radio tag time reduced from 5 minutes to 4 minutes. If you are playing online, then for balance (so that two players with sake tags cannot track the monster forever), the time is reduced to 150 seconds.

  • Added ability for SW2000 to pick up mags.

  • Removed the ability to pick up magazines while holding a second weapon and replenish it accordingly.

  • M14A total ammo 100 - > 90.

  • Fixed grenade launcher position in hands.

Player

  • Reduce the total number of ammo of the main weapon by one mag - it will be harder to play, plus in the future, there will be an upgrade of equipment to increase the number of mags.

Monsters

  • The eyes that appear at night have been returned to the game. Sometimes paranormal werewolves with yellow eyes appear from them.

  • Yeti increased damage before running home by 100.

  • Werewolf increased damage before running home by 100.

  • Zombies are no longer afraid of light from portable lights and flyers.

  • Fixed a bug with the animation of the yeti, when he waves a stone all the time.

  • Added final dialogues after killing the yeti, werewolf and wendigo.

UI

  • When a radio tag rifle is selected, there is no icon in the hud.

  • Fixed a bug that before loading the main menu, you can click weapon customization and the interface will break.

Maps

  • APC replaced by a truck.

  • Completing the House of Horrors mission gives 70 points.

BUG FIXES

  • Fixed bug with collisions on muzzle devices that remove the weapon.

  • Fixed a lot of collisions that remove weapons - doorways, stairs and more.

  • Fixed a bug with locations not being discovered and not marked on the map as open.

  • Bots don't go through creeps doors , so they won't get stuck at the entrance.

  • The number of road flaers was 15 instead of 4

  • In the quest in the gatehouse, for the witch, the phrase YEAH BITCH was removed at the end of the quest.

  • Fixed a bug that in the quest in the cave, the yeti does not attack the player, but simply runs away

  • Fixed bug that light grenade damage players.

  • The amount of ammo for weapons at the beginning of the game is not updated.

  • Fixed a bug that holding a grenade launcher in your hands can raise the mag and then the ammo will become 240.

  • Pressing 4 and 5 selects an empty weapon and you see just hands.

  • If the ammo is at zero, you will not reload, but there will be a cry - reload.

  • Fixed a bug that you can move a character in the customization menu.

  • Fixed a bug where you can throw a grenade during a fast melee, which causes the weapon to disappear.

  • Fixed a bug where you can heal during a grenade throw, which causes the weapon to disappear.

  • Fixed a bug where by quickly pressing the heal you can use several syringes at once.

Source

Steam News / 14 June 2023

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