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Latest Rust updates
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- Rust
Devblog 121
We're listening: this patch has a heap of community requested tweaks and balances, from the crossbow de-nerfing and armour and weapon re-balancing, to building rotation and the revive mechanics. A lot has been done. We'…
- Rust
Devblog 121
We're listening: this patch has a heap of community requested tweaks and balances, from the crossbow de-nerfing and armour and weapon re-balancing, to building rotation and the revive mechanics. A lot has been done. We'…
- Rust
Community Update 97
Barrel cannons, swooshy raid-cams, community redesigned UI, exploding tuna can frisbees, and more.
- Rust
Community Update 97
Barrel cannons, swooshy raid-cams, community redesigned UI, exploding tuna can frisbees, and more.
- Rust
Devblog 120
Weapon balancing, combat logging, tweaks to raiding, plus a look at graphics improvements, new explosives, better shop-fronts, and more. Vm grenade anim updates Fixed TSSAA related dark screen bug on OSX/GL Improved gra…
- Rust
Devblog 120
Weapon balancing, combat logging, tweaks to raiding, plus a look at graphics improvements, new explosives, better shop-fronts, and more. Vm grenade anim updates Fixed TSSAA related dark screen bug on OSX/GL Improved gra…
- Rust
Community Update 96
What Pokémon Go would look like in Rust, the Rust rock IRL, the life of a lone sniper, and more.
- Rust
Community Update 96
What Pokémon Go would look like in Rust, the Rust rock IRL, the life of a lone sniper, and more.
- Rust
Devblog 119
Lots of fixes and optimisation this week including the XP system, Gunplay, Graphics and more. Melee weapons now hit centre of the screen again Pickaxe viewmodel is now the right way round Longer crossbow deploy Fixed pa…
- Rust
Devblog 119
Lots of fixes and optimisation this week including the XP system, Gunplay, Graphics and more. Melee weapons now hit centre of the screen again Pickaxe viewmodel is now the right way round Longer crossbow deploy Fixed pa…
- Rust
Devblog 118
Changes to the XP system means the Official servers will be wiping XP and maps to get everyone back on a level playing field. Community servers can revert if they choose to. Apologies, but it needs to be done. Aside fro…
- Rust
Devblog 118
Changes to the XP system means the Official servers will be wiping XP and maps to get everyone back on a level playing field. Community servers can revert if they choose to. Apologies, but it needs to be done. Aside fro…
- Rust
Community Update 95
What not to do with a hand-made Salvaged Sword, the ninth chapter of Clan Wars, biblical brother-vs-brother violence, and more.
- Rust
Community Update 95
What not to do with a hand-made Salvaged Sword, the ninth chapter of Clan Wars, biblical brother-vs-brother violence, and more.
- Rust
Devblog 100
Time to start over. The XP system is here. Added XP + Levelling System Removed Blueprints, blueprint fragments Removed Research Bench Moved crafting menu to its own screen Added search to crafting screen Cleaned up opti…
- Rust
Devblog 100
Time to start over. The XP system is here. Added XP + Levelling System Removed Blueprints, blueprint fragments Removed Research Bench Moved crafting menu to its own screen Added search to crafting screen Cleaned up opti…

