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Steam News27 June 20242y ago

V0.8.76 - New In-Game Options Screen & QoL Improvements

An update (v0.8.76) focusing on Quality of Life-improvements, as well as addressing a crucial bug causing Level Keycards to reset when enter new areas, that appeared in last update.

Full notes

Full Rushaug: Feline Warfare update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions7 changes2 removals
  • UI and audio
  • Gameplay
  • Performance
  • Fixes
  • Balance
addedAn update (v0.8.76) focusing on Quality of Life-improvements, as well as addressing a crucial bug causing Level Keycards to reset when enter new areas, that appeared in last update. A completely new ​ modular Options Screen accessible in-game ​, increased range for Enemy Proximity Indicator with more visual clarity,. To make Bandage Kits more useful, they've been given a small (+15HP) health boost, and Passive Healing has been disabled. More settings will be added to the new Options Screen in future updates, this update laid the foundation.
addedAdded hidden alternate route for players struggling to make jump in snow region (Mission 1)
changedIncreased distance for Enemy Proximity Indicator
changedVisually improved Enemy Proximity Indicator with shader FX
changedApplied same shader FX to CCTV detection cone​
fixedBugfix: fixed bug causing Keycard Level to reset when entering new area

Rushaug: Feline Warfare changes

addedAn update (v0.8.76) focusing on Quality of Life-improvements, as well as addressing a crucial bug causing Level Keycards to reset when enter new areas, that appeared in last update. A completely new ​ modular Options Screen accessible in-game ​, increased range for Enemy Proximity Indicator with more visual clarity,. To make Bandage Kits more useful, they've been given a small (+15HP) health boost, and Passive Healing has been disabled. More settings will be added to the new Options Screen in future updates, this update laid the foundation.
addedAdded hidden alternate route for players struggling to make jump in snow region (Mission 1)
changedIncreased distance for Enemy Proximity Indicator
changedVisually improved Enemy Proximity Indicator with shader FX
changedApplied same shader FX to CCTV detection cone​

An update (v0.8.76) focusing on Quality of Life-improvements, as well as addressing a crucial bug causing Level Keycards to reset when enter new areas, that appeared in last update. A completely new ​ modular Options Screen accessible in-game ​, increased range for Enemy Proximity Indicator with more visual clarity,. To make Bandage Kits more useful, they've been given a small (+15HP) health boost, and Passive Healing has been disabled. More settings will be added to the new Options Screen in future updates, this update laid the foundation.

v0.8.76 Changelog:

  • Added hidden alternate route for players struggling to make jump in snow region (Mission 1)

  • Continued level design for Mission 2; oil refinery area, train depot, etc.

  • Increased distance for Enemy Proximity Indicator

  • Visually improved Enemy Proximity Indicator with shader FX

  • Applied same shader FX to CCTV detection cone​

  • Bugfixfixed bug causing Keycard Level to reset when entering new area
  • ​Optimization; removed outdated & unused scenes/assets

  • Designed a new modular Options Screen, accessible in-game ​

  • Reorganized variables related to volume mixing and reduced to 20 units, 5% increments of volume per unit

  • Wired audio channels to apply to player volume mix

  • Made tank/helicopter SFX pan to player/camera position

  • Added blur FX to screen while game is paused

  • Added a +15 HP effect to Bandage Kit

  • Disabled Passive Healing (+1HP every 2 sec) after 15 Sec without taking damage

  • Sped up fade out/in on Start Screen/Option Screen

  • BugfixAdded missing code excluding Suppressor Kits from Save/Load data ​
  • Made player stop when reaching top of ladders

  • Startscreen; changed button-text "Exit to Windows" to "Exit Game"

Source

Steam News / 27 June 2024

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