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Steam News26 May 20261mo ago

0.9.1 Hotfix

-Fixed an issue where the mouse cursor would get stuck in the upper-left corner when controller input was registered.

Full notes

Full RUNNING TRAIN | 走ル列車! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • UI and audio
  • Fixes
  • Server
fixedFixed an issue where the mouse cursor would get stuck in the upper-left corner when controller input was registered. -Changed the default/first selection train to the HR1500 Series, which is easier for beginners to drive. -Restricted longer trains from spawning at Kofuku Railway. -Resolved an issue causing anomalous XBOX controller inputs. -Increased Zoom/FoV (Field of View) sensitivity. -Added the ability to reset the FoV by clicking the middle mouse button. -Fixed a bug where starting Hard Mode at Takahashi Station with a 4-car KR5000 train resulted in an immediate failure. -Adjusted the manual lapping brake notch behavior for the ZUIKI mascon. -Corrected various mistranslations and grammatical errors. -Fixed a water graphics rendering issue between Komori and Omishima stations.
fixedTimetable Fixes: -Fixed an issue at Nagara Station where certain timetable trains were unable to proceed to the next station. -Corrected an issue where certain AI trains would switch into the wrong line.
changedNote: Due to time and hardware constraints, the timetable fixes have not been fully tested yet. If you encounter any remaining bugs, please report them via our Discord server or Steam Discussion page.

RUNNING TRAIN | 走ル列車! changes

fixedFixed an issue where the mouse cursor would get stuck in the upper-left corner when controller input was registered. -Changed the default/first selection train to the HR1500 Series, which is easier for beginners to drive. -Restricted longer trains from spawning at Kofuku Railway. -Resolved an issue causing anomalous XBOX controller inputs. -Increased Zoom/FoV (Field of View) sensitivity. -Added the ability to reset the FoV by clicking the middle mouse button. -Fixed a bug where starting Hard Mode at Takahashi Station with a 4-car KR5000 train resulted in an immediate failure. -Adjusted the manual lapping brake notch behavior for the ZUIKI mascon. -Corrected various mistranslations and grammatical errors. -Fixed a water graphics rendering issue between Komori and Omishima stations.
fixedTimetable Fixes: -Fixed an issue at Nagara Station where certain timetable trains were unable to proceed to the next station. -Corrected an issue where certain AI trains would switch into the wrong line.
changedNote: Due to time and hardware constraints, the timetable fixes have not been fully tested yet. If you encounter any remaining bugs, please report them via our Discord server or Steam Discussion page.

-Fixed an issue where the mouse cursor would get stuck in the upper-left corner when controller input was registered. -Changed the default/first selection train to the HR1500 Series, which is easier for beginners to drive. -Restricted longer trains from spawning at Kofuku Railway. -Resolved an issue causing anomalous XBOX controller inputs. -Increased Zoom/FoV (Field of View) sensitivity. -Added the ability to reset the FoV by clicking the middle mouse button. -Fixed a bug where starting Hard Mode at Takahashi Station with a 4-car KR5000 train resulted in an immediate failure. -Adjusted the manual lapping brake notch behavior for the ZUIKI mascon. -Corrected various mistranslations and grammatical errors. -Fixed a water graphics rendering issue between Komori and Omishima stations.

Timetable Fixes: -Fixed an issue at Nagara Station where certain timetable trains were unable to proceed to the next station. -Corrected an issue where certain AI trains would switch into the wrong line.

-コントローラーの入力が検出された際、マウスカーソルが画面左上に固定されてしまう不具合を修正しました。 -初回およびデフォルトの選択車両を、運転が比較的容易な「HR1500形」に調整しました。 -幸福電鉄において、編成長の長い車両がスポンサー(出現)しないよう制限を追加しました。 -Xboxコントローラーの入力に異常が発生する問題を修正しました。 -ズーム/視野角(FoV)の感度を向上させました。 -マウスの中央ボタン(ホイールクリック)で視野角(FoV)をリセットできるようになりました。 -高橋駅からKR5000形(4両編成)のハードモードで開始した際、即座にゲームオーバー(失敗)になる不具合を修正しました。 -ZUIKI製マスコン使用時の、セルフラップブレーキのノッチ調整を行いました。 -一部の誤訳および文法のエラーを修正しました。 -小森駅〜大三島駅間における、一部の水面グラフィックの描画問題を修正しました。

時刻表(ダイヤ)の修正: -長良駅において、特定のダイヤの列車が次の駅へ進行できなくなる不具合を修正しました。 -一部のAI列車が誤った路線(配線)に進入してしまう問題を修正しました。

Note: Due to time and hardware constraints, the timetable fixes have not been fully tested yet. If you encounter any remaining bugs, please report them via our Discord server or Steam Discussion page.

ノート: 時間および機材の制限により、時刻表の修正分については十分なテストが行えておりません。もし不具合が残っている場合は、お手数ですがDiscordサーバーまたはSteamコミュニティの掲示板までバグ報告をお願いいたします。

Source

Steam News / 26 May 2026

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