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Full Runix: Pinball Roguelike update
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What changed
- Gameplay
Runix: Pinball Roguelike changes
Hi everyone! I have been working hard to get the demo out as soon as possible!
How to craft a good demo?
Getting the demo right is harder than most developers realize. It is not only about making the game functional. You need to go an extra step. A good demo should be
Fun
Bug-free (as much as possible)
Battle tested
Polished
Replayable (if possible)
With basic explanations about how to play
It is difficult to have it right from the beginning. And it is something that you will improve over time, even when you think it is finished.
How have I crafted my demo?
After having all the systems in place, I have been testing it with friends and people who are close to me who have played lots of games. I analyzed what their pain points are. What is fun and what is not. All the bugs that they encountered...etc After having a good demo. I have taken it to some presential festivals to see how more people are playing it, noting the feedback from users, and changing the bad things.
What is the status of the demo?
The demo is mostly finished! Now I am adding the leaderboards, wrapping up some small details, adding some text so you can understand better what to expect in the demo, and adding more content to make it more replayable. I want it to be as good as possible so which is why it is taking a little more time. So I can give you the best demo possible for the game! I will see you soon in the game!
Source
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