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Steam News14 December 20241y ago

Running!

This small update contains a few fixes, but also finally the ability to run! The implementation for this is not yet completely finished, as a performance update for map generation is still needed so that you can move fa

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Full Runika: A World of Little Legends update

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What changed

0 fixes4 additions6 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • Performance
  • UI and audio
changedThis small update contains a few fixes, but also finally the ability to run! The implementation for this is not yet completely finished, as a performance update for map generation is still needed so that you can move faster without experiencing loading effects or stutters.
addedNew features
addedYou can now run with Shift [keyboard] or X [gamepad]. Your character will move 25% faster and consume stamina.
changedTechnology
changedColliders for unfinished chunks have been optimized.
changedThe game now runs at 20 FPS when the window is inactive.

Runika: A World of Little Legends changes

changedThis small update contains a few fixes, but also finally the ability to run! The implementation for this is not yet completely finished, as a performance update for map generation is still needed so that you can move faster without experiencing loading effects or stutters.
addedNew features
addedYou can now run with Shift [keyboard] or X [gamepad]. Your character will move 25% faster and consume stamina.
changedTechnology
changedColliders for unfinished chunks have been optimized.

This small update contains a few fixes, but also finally the ability to run! The implementation for this is not yet completely finished, as a performance update for map generation is still needed so that you can move faster without experiencing loading effects or stutters.

New features

  • You can now run with Shift [keyboard] or X [gamepad]. Your character will move 25% faster and consume stamina.

  • Wealdheim houses are now locked at night.

Adjustments

  • Tari moves slightly further away from the player character so that she is less likely to get in the way and accidentally start a conversation.

Technology

  • Colliders for unfinished chunks have been optimized.

  • The game now runs at 20 FPS when the window is inactive.

Bugfixes

  • With an active bookmark, page turn sounds were played when dropping items.

  • The migration of Marie, on the Wealdheim market, caused the NPC to be displayed twice for a short time.

  • The Christmas tree in the title screen had no lights.

Known bugs

  • Sometimes cliffs are not displayed correctly.

Coming soon

  • A major performance update.

  • New enemies.

  • New animations, e.g. a spear attack.

  • First dungeons.

Source

Steam News / 14 December 2024

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