Full notes
Full RuneTech update
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What changed
- Gameplay
This update has multiple improvements intended to make spell casting easier. * Redesigned runes that are easier to trace * Better tracking of movements while drawing runes * All runes are now based on moving the controller up down left right, or diagonally between those directions. * Added guide in lobby below display runes to show expected directions * Added text label above the tracing rune to show what lines have been drawn * Runes no longer need to be drawn perfect from the get go, at any point while drawing if you end up drawing a rune it will detect it! * Spell traps no longer need to be set off with a laser! Traps will automatically start to expand until they explode when you set them, make sure you don't stand too close! * The Occulus Rift should now have full support with the game (Note the Occulus does not have a guiding laser, but it is no longer needed for game functionality. * Added subtitles for the rest of the tutorial (Voice is still not in place). Just want to give a huge thanks to the feedback we have been receiving so far. Thank you all for helping us make sure this game turns out great!
Source
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