In this update3
Full notes
Full Rune Knights update
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What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Rune Knights changes
NEW
MUSIC
4 new combat music tracks added
New ambient score for
Icewastes
Caves/Mines
Kharabad
Ironhold Interior
Ironhold Dungeon
Wythmere City
New combat music for Wythmere City
New bindings in the Input Settings menu for Look Up Constant and Look Down Constant.
IMPROVED
Divine Fury now has a small timer bar UI element.
New UI sounds on using crafting items.
SKILLS
Lightning Aura Rework OLD AND BUSTED Gain an aura of lightning that strikes all enemies that spend 1 second in your aura with lightning that deals 15% spell damage. If an enemy is struck 3 times in a row, the third strike deals double damage and creates chain lightning that strikes up to 2 additional targets for 50% of the damage.
NEW HOTNESS Gain an aura of lightning that strikes all enemies that spend 1 second in your aura with lightning that deals 40% spell damage and creates chain lightning that strikes between 1 and 3 additional targets for 50% of the damage.
Dev note: It sucked, now it's good. :thumbsup:
NEW SKILL ICONS
Aura Skills
FIXED
Companions and minions now automatically teleport with you when entering a minidungeon Potential fix for mini dungeon portals being inaccessible
Source
Changelog.gg summarizes and formats this update. How we read updates.
