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Latest Rune Gate updates
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- Rune Gate
Patch Note v 0.902
This patch is mostly QoL changes: You can now check your gear, rune and augments in the merchant menu: You can now check character's deck in the battle reward screen: You can now cancel and directly end the day when you…
Event2 changesGameplay - Rune Gate
Patch Note v 0.901
Change List: 1. Reckless now grants 6 Fury instead of 3; 2. Changed the icon of Fortify to differentiate it from Ward; 3. Fire enemy's Fury is now changed to the old version; 4. Friendly units will now be properly stunn…
Announcement1 changeFix - Rune Gate
Patch Note v 0.90 New Runes and Augments
This update adds 20 new Augments and 10 new Runes, along with a few reworks and a new dodge mechanic. The main purpose for this update is to encourage different play styles for each element. Here are the changes: Lightn…
Patch notes17 changesGameplayBalance - Rune Gate
Patch Note v 0.891
Change List: 1. True Strike now deals 15 base damage; 2. Charged Shot+ is now a yellow card; 3. The attack radius of Execute+ and Power Cast+ is now the same as its normal version; 4. Switching to the current unit will…
Announcement2 changes1 numericFix - Rune Gate
Patch Note v 0.881
Change List: 1. Your turn will end when you switch to another unit with no stamina left; 2. If there are none upgradable cards left after you transform your card the upgrade filter will cancel automatically; 3. The upgr…
Announcement1 changeFix - Rune Gate
Patch Note v 0.88 Extra Difficulty Settings. Switch Between Units in Battle.
This was originally planned as the second milestone. I wasn't gonna make this change until I made a few more changes to the gameplay. But since a lot of feedback involves around difficulty, starting weapon and game leng…
Patch notes8 changesFixGameplay - Rune Gate
Patch Note v.0863
Change List: 1. Ward and Fortify Runes are now re-worked: Ward: Every time target applies Block, raise its Defense by 1/2/3/4, resets at the end of the turn, lasts 2 turns. Fortify: Every time target applies Block, rais…
Announcement2 changesFixGameplay - Rune Gate
Patch Note v.0861 - 2
Change List: 1. Nerfed all Poke runes: Elemental "Poke" Runes now costs 1 stamina. Runes that generate 2 Pokes are now a 2 turn buff you apply to your characters. 2. You can now see the card you transformed into, and ba…
Announcement2 changesFixGameplay - Rune Gate
Patch Note v.0845
Fix List: 1. Fixed sometimes a damage preview (esp. on random attack runes) can cause an enemy to be stuck (to die, to be specific) 2. Fixed an issue where you can dismantle runes embedded in gears, which would cause th…
Announcement1 changeFixBalance - Rune Gate
Patch Note v.0844
Change List: 1. Runes can now be created and dismantled in the character screen and the Forge (only for the ones in the inventory), also canceled the confirmation popup, to make the entire process faster; 2. You can now…
Announcement2 changesFix - Rune Gate
Patch Note v.0842&3 You can now craft Runes in the Signs menu
Change List: 1. Runes can now be crafted in Sign, you need to unlock it first, the currency can be gained through dismantling runes. 2. Slightly increased the icon in the Realms, to be seen more clearly. 3. Followers wi…
Announcement2 changesFixGameplay - Rune Gate
Patch Note v.0841
Change List: 1. Runes can now be removed in the Forge; 2. Slightly decreased the HP of melee bosses, and nerfed Ward that's been used by the Light Boss; 3. Improved the experience of the Dismantle Button, now it won't s…
Announcement2 changesFixGameplay - Rune Gate
Early Access Plans
Here are the development plans from early access to full release. First, these are the high priority items that will cover the entire development process: 1. Any bugs that will affect or block your gameplay experience,…
Store2 changesBalance

