HomeGamesUpdatesPricingMethodology
Steam News5 September 20232y ago

Patch Note v.0863

Change List: 1. Ward and Fortify Runes are now re-worked: Ward: Every time target applies Block, raise its Defense by 1/2/3/4, resets at the end of the turn, lasts 2 turns.

Full notes

Full Rune Gate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • Fixes
addedChange List: 1. Ward and Fortify Runes are now re-worked: Ward: Every time target applies Block, raise its Defense by 1/2/3/4, resets at the end of the turn, lasts 2 turns. Fortify: Every time target applies Block, raise all its Block by 2/4/6/8, resets at the end of the turn, lasts 2 turns. 2. Augments can now be dismantled into shards in the character menu; 3. You can now filter upgradeable moves by clicking on the icon at the top of the character screen; 4. Dismantling and crafting runes will no longer reset the rune panel. 5. Unequip and switch weapons will no longer affect the move panel.
fixedFix List: 1. Fixed the issue where runes won't get updated when they are hidden; 2. Fixed an issue where Spread rune won't attack the target's neighbor; 3. Fixed an issue where when you unequip a follower, the top of the character screen won't show.

Rune Gate changes

addedChange List: 1. Ward and Fortify Runes are now re-worked: Ward: Every time target applies Block, raise its Defense by 1/2/3/4, resets at the end of the turn, lasts 2 turns. Fortify: Every time target applies Block, raise all its Block by 2/4/6/8, resets at the end of the turn, lasts 2 turns. 2. Augments can now be dismantled into shards in the character menu; 3. You can now filter upgradeable moves by clicking on the icon at the top of the character screen; 4. Dismantling and crafting runes will no longer reset the rune panel. 5. Unequip and switch weapons will no longer affect the move panel.
fixedFix List: 1. Fixed the issue where runes won't get updated when they are hidden; 2. Fixed an issue where Spread rune won't attack the target's neighbor; 3. Fixed an issue where when you unequip a follower, the top of the character screen won't show.

Change List:

  1. Ward and Fortify Runes are now re-worked: Ward: Every time target applies Block, raise its Defense by 1/2/3/4, resets at the end of the turn, lasts 2 turns. Fortify: Every time target applies Block, raise all its Block by 2/4/6/8, resets at the end of the turn, lasts 2 turns.
  2. Augments can now be dismantled into shards in the character menu;
  3. You can now filter upgradeable moves by clicking on the icon at the top of the character screen;
  4. Dismantling and crafting runes will no longer reset the rune panel.
  5. Unequip and switch weapons will no longer affect the move panel.

Fix List:

  1. Fixed the issue where runes won't get updated when they are hidden;
  2. Fixed an issue where Spread rune won't attack the target's neighbor;
  3. Fixed an issue where when you unequip a follower, the top of the character screen won't show.

Thanks for the feedback!

Source

Steam News / 5 September 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.