Full notes
Full Ruins update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Fixes
- Balance
- Gameplay
Filled in more of the houses with furniture and random storages.
Added more locations around the map.
Made crouching/un-crouching smoother.
Fixed underwater audio still player sometimes on respawn if player died in water.
Fixed swimming glitch where player would switch between swimming and walk animations at surface of water.
Made a PVP setting for splitscreen, when enabled players cannot see each others markers on the world map and can damage each other.
Added barbed wire to game, will damage player and characters that walk into and stay in it.
Made the drown trace more accurate.
Changed a lot of textures and add dirt and grunge to everything.
Changed how the vehicles drive. Truck now has much better suspension, helicopter now flies more like Battlefield helicopters and does not try to float off ground before throttle is pressed, boats now also turn better.
Fixed bug where player 2 leaving and joining would mess up player 2 save. Now player 2 can leave and join anytime, and first player can leave anytime and player 2 takes first player, then player 1 can join back in as player 2.
and more.
Source
Changelog.gg summarizes and formats this update. How we read updates.
