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Steam News13 November 20257mo ago

Ruins Update 1.1

Added basic interactive foliage. Added water interaction (On split-screen only works for player 2 when close enough to first player, will try to change to work for both in the future). Added third person back into game.

Full notes

Full Ruins update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes9 additions3 changes0 removals
  • Gameplay
  • Server
  • UI and audio
  • Fixes
  • Balance
  • Maps
addedAdded basic interactive foliage.
addedAdded water interaction (On split-screen only works for player 2 when close enough to first player, will try to change to work for both in the future).
addedAdded third person back into game.
changedAdded Global Radio System (Radio stations with synced audio across all radios, was previously setup as playlist style where different radios played different songs).
fixedFixed player spawning on steep angles should be fixed. (Player would fall and ragdoll if spawned at steep angle).
fixedFixed player not able to enter boats while swimming.

Ruins changes

addedAdded basic interactive foliage.
addedAdded water interaction (On split-screen only works for player 2 when close enough to first player, will try to change to work for both in the future).
addedAdded third person back into game.
changedAdded Global Radio System (Radio stations with synced audio across all radios, was previously setup as playlist style where different radios played different songs).
fixedFixed player spawning on steep angles should be fixed. (Player would fall and ragdoll if spawned at steep angle).

Added basic interactive foliage.

Added water interaction (On split-screen only works for player 2 when close enough to first player, will try to change to work for both in the future).

Added third person back into game.

Added Global Radio System (Radio stations with synced audio across all radios, was previously setup as playlist style where different radios played different songs).

Fixed player spawning on steep angles should be fixed. (Player would fall and ragdoll if spawned at steep angle).

Fixed player not able to enter boats while swimming.

Setup vehicles taking less damage from gunshots (Would get destroyed in a few shots).

Setup animals and monsters taking less damage from gunshots (Would usually die too quick).

Fixed hanging when going into display settings (Was resetting and saving all settings on opening).

Fixed hanging when showing map list (Was loading map data when showing list of maps, now only loads dats after confirming map selection).

Fixed screen readjusting when loading map (Would show taskbar before going back to full screen).

Fixed hearing audio for a split second when loading into map (Player could previously hear audio in menu when map loaded for a second before audio could be muted).

Added ability to push boat back into water if beached (Before boat would just delete its save to reload back at original position to get it back in water).

Changed mailboxes to store random items in them, can now also be destroyed with vehicles.

Added breakable fences. (Will add destruct meshes for destruction in the future and make other items breakable).

Fixed monsters and animals sometimes falling through map and ragdoll/death.

Fixed monsters causing lag during attack (Monsters have complex attack trace to make it as accurate as possible, so may still lag under harsher conditions and needs more testing).

Fixed player able to click on last respawn point even when it was no longer hovered in respawn menu.

Added a map marker for last driven vehicle (Doesn't show if another player started driving it after player got out).

Added map/compass markers for locations. (Only appear on map after being discovered, but will appear on compass, and hide player is at location, also discovering a location will give player exp. Plan to add in a lot more locations in the future).

Fixed some dynamic text going off UI when update (Was not major, but looked bad).

Fixed mouse going off screen when picking locks causing the widget to lose focus until clicked again.

Fixed some medical items not healing the right amount.

Added setting brightness is display settings.

Fixed map data not getting erased properly. (When deleting map data, only map data gets deleted, Player saves on its own, but may lose all items when deleting map data that player was last on).

Source

Steam News / 13 November 2025

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