Full notes
Full RUBATO update
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What changed
- Gameplay
- UI and audio
- Fixes
RUBATO changes
Yay! I updated the demo for the thirtieth time, just in time for SAGE 2025! This version of the demo is now a close representation of the final game. This will be similar to what Headcannon will put out on consoles in the near future.
Version 30 Changelog:
New art everywhere. New portraits, new main menu, new fonts, new lots of things. It's been a year since the last demo update, so a lot has changed!
A handful of new costumes, though there will be more once the game is finally released!
Significant optimisations - the game will run faster on all platforms thanks to the work put in to getting the game running on Switch 1.
Significant QoL since the last demo version - scrollable menu, extendable camera, you name it!
Significant bug fixes - apparently I forgot to make it so control bindings save. Nice one me.
Lots of other stuff I forgot about.
Version 31 Changelog:
Fixed a pesky bug regarding textbox layering issues…
The game is pretty much done now. Hopefully in a few months, a release date can be announced! See you very soon!
Source
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