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Steam News19 September 20259mo ago

RUBATO Demo Version 30 & 31 - Changelog

Yay! I updated the demo for the thirtieth time, just in time for SAGE 2025! This version of the demo is now a close representation of the final game.

Full notes

Full RUBATO update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedYay! I updated the demo for the thirtieth time, just in time for SAGE 2025! This version of the demo is now a close representation of the final game. This will be similar to what Headcannon will put out on consoles in the near future.
addedVersion 30 Changelog:New art everywhere. New portraits, new main menu, new fonts, new lots of things. It's been a year since the last demo update, so a lot has changed!
addedVersion 30 Changelog:A handful of new costumes, though there will be more once the game is finally released!
fixedVersion 31 Changelog:Fixed a pesky bug regarding textbox layering issues…

RUBATO changes

changedYay! I updated the demo for the thirtieth time, just in time for SAGE 2025! This version of the demo is now a close representation of the final game. This will be similar to what Headcannon will put out on consoles in the near future.
addedNew art everywhere. New portraits, new main menu, new fonts, new lots of things. It's been a year since the last demo update, so a lot has changed!
addedA handful of new costumes, though there will be more once the game is finally released!
fixedFixed a pesky bug regarding textbox layering issues…

Yay! I updated the demo for the thirtieth time, just in time for SAGE 2025! This version of the demo is now a close representation of the final game. This will be similar to what Headcannon will put out on consoles in the near future.

Version 30 Changelog:

  • New art everywhere. New portraits, new main menu, new fonts, new lots of things. It's been a year since the last demo update, so a lot has changed!

  • A handful of new costumes, though there will be more once the game is finally released!

  • Significant optimisations - the game will run faster on all platforms thanks to the work put in to getting the game running on Switch 1.

  • Significant QoL since the last demo version - scrollable menu, extendable camera, you name it!

  • Significant bug fixes - apparently I forgot to make it so control bindings save. Nice one me.

  • Lots of other stuff I forgot about.

Version 31 Changelog:

  • Fixed a pesky bug regarding textbox layering issues…

The game is pretty much done now. Hopefully in a few months, a release date can be announced! See you very soon!

Source

Steam News / 19 September 2025

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