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Steam News2 April 20263mo ago

Future of RUBATO

Hi, all! Thank you so much for the warm feedback in regards to RUBATO! It's done better than I could have ever imagined! However, it's not a perfect game. There are flaws and rough edges. Not everyone is a fan.

Full notes

Full RUBATO update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
addedI CAN MAKE RUBATO A BETTER GAME!!I'm working on a set of updates, with the first hopefully launching in time for the summer sale in June. These are focused on adding major QoL features to the game + reworking some things that have personally bugged me.
changedI CAN MAKE RUBATO A BETTER GAME!!Map System - heavily, heavily requested! I have a version of this working in-game right now!
changedI CAN MAKE RUBATO A BETTER GAME!!Exiting subareas sends you to the door instead of the Field Map
addedI CAN MAKE RUBATO A BETTER GAME!!Tony calls are made optional + new extra hidden ones are added
addedI CAN MAKE RUBATO A BETTER GAME!!Eventually an update for localization support will be added in.

RUBATO changes

addedI'm working on a set of updates, with the first hopefully launching in time for the summer sale in June. These are focused on adding major QoL features to the game + reworking some things that have personally bugged me.
changedMap System - heavily, heavily requested! I have a version of this working in-game right now!
changedExiting subareas sends you to the door instead of the Field Map
addedTony calls are made optional + new extra hidden ones are added
addedEventually an update for localization support will be added in.

Hi, all!

Thank you so much for the warm feedback in regards to RUBATO! It's done better than I could have ever imagined!

However, it's not a perfect game. There are flaws and rough edges. Not everyone is a fan. And, that's okay. It's a nice reprieve from everything else that's a bit too polished and overproduced, right?

But... There are things I do REALLY want to fix! I'm going to die angry at myself for not fixing these things!!

I CAN MAKE RUBATO A BETTER GAME!!

I'm working on a set of updates, with the first hopefully launching in time for the summer sale in June. These are focused on adding major QoL features to the game + reworking some things that have personally bugged me.

  • Map System - heavily, heavily requested! I have a version of this working in-game right now!

  • Volume Mixing

  • Cutscene Skipping (Most of them)

  • Exiting subareas sends you to the door instead of the Field Map

  • Skip Area 4.5 option after playing the game once

  • "CONTINUE?" option for the Area 4.5 act screens, so you don't have to take it in all at once

  • Area 2 cutscene rewrite/rework/redo/remake etc. etc.

  • Planet Bit menu mouse support

  • Tony calls are made optional + new extra hidden ones are added

Eventually an update for localization support will be added in.

Source

Steam News / 2 April 2026

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