HomeGamesUpdatesPricingMethodology
Steam News26 February 20264mo ago

Tactical Tools & UI Flow Update

Map & GM Tools The Tools menu is active and opens under the Tools button. Map actions are now grouped by category inside Tools: Map tools, Fog & map, Lighting, and Utilities.

In this update6

Full notes

Full RP2D Virtual Tabletop update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions11 changes0 removals
  • UI and audio
  • Maps
  • Server
  • Gameplay
  • Fixes
changedMap & GM ToolsThe Tools menu is active and opens under the Tools button.
changedMap & GM ToolsMap actions are now grouped by category inside Tools : Map tools , Fog & map , Lighting , and Utilities .
addedMap & GM ToolsAdded a Ruler tool for quick distance checks.
addedMap & GM ToolsAdded Cone and Circle templates on the map.
changedMap & GM ToolsTemplates are saved with the scene and restored on reload.
changedMap & GM ToolsGMs can delete placed templates with a small red X (visible only while Tools is open).

RP2D Virtual Tabletop changes

changedThe Tools menu is active and opens under the Tools button.
changedMap actions are now grouped by category inside Tools : Map tools , Fog & map , Lighting , and Utilities .
addedAdded a Ruler tool for quick distance checks.
addedAdded Cone and Circle templates on the map.
changedTemplates are saved with the scene and restored on reload.

Map & GM Tools

  • The Tools menu is active and opens under the Tools button.

  • Map actions are now grouped by category inside Tools: Map tools, Fog & map, Lighting, and Utilities.

  • Added a Ruler tool for quick distance checks.

  • Added Cone and Circle templates on the map.

  • Templates are saved with the scene and restored on reload.

  • GMs can delete placed templates with a small red X (visible only while Tools is open).

  • Template placement auto-disables after one placement to prevent accidental spam.

Map Settings

  • Map settings and Grid settings are available from Tools > Fog & map.

  • Map size and opacity can now be adjusted with live preview.

  • In multiplayer, other players receive map setting changes only after GM confirmation.

Scene Memo

  • The memo can be shown/hidden from Tools.

  • The memo is linked to the active scene and can be moved in the interface.

  • Memo text supports long multi-line content.

  • The memo supports resize and scroll for better readability.

Grid, Distance & Vision

  • Distances are displayed in meters.

  • Calibration is now 1 grid cell = 1 meter.

  • Vision adjusts in 0.5 m steps.

  • Grid size now includes a numeric value input to the right of the slider.

Character Sheet - Quality of Life

  • The skills area now uses a scroll list with 5 visible skills max.

  • Added a Sort/Filter button and a search bar for skills.

  • Added new equipment slots: Gloves, Leggings, Shoulders, Accessory.

  • Fixed input overlap issues in several popups (quick builder, give/equip flows, image picker).

UI & Comfort

  • Main radial actions were shifted one slot to the left.

  • Initial character sheet opening feels smoother.

Special thanks to Gentleman Geekers for bug reports and suggestions.

Source

Steam News / 26 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.