Full notes
Full RP2D Virtual Tabletop update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- UI and audio
- Gameplay
- Maps
RP2D Virtual Tabletop changes
This update focuses on clarity, feedback, and scene usability. Workshop uploads feel much clearer
Selected mod folders now show detected pack content directly in the upload window.
Valid detected content turns green so it is easier to see when a pack is ready.
Detection now keeps scanning valid folders even if extra root files are present.
The upload popup layout was cleaned up to prevent overlap and button issues.
Deck and character sheet UI got cleaner
Deck editor previews now recover saved cover images more reliably, including older cover fields and media-based images.
Character sheet hover tooltips now fit their text more tightly, reducing oversized popups on attributes, equipment, and inventory items.
Top-bar dropdown menus now highlight their entries more consistently on hover.
Scene tools are more stable
Scenes can now switch between square and isometric grid projection while keeping fog, explored areas, and lighting aligned.
Grid and map settings windows no longer close when clicking inside the popup background.
The quick bar now stays above the map after changing a scene background.
Join us on Discord to share your feedback, ideas, and creations: https://discord.gg/QWYWNjWMjC
Source
Changelog.gg summarizes and formats this update. How we read updates.
