In this update5
Full notes
Full RP2D Virtual Tabletop update
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What changed
- Gameplay
- Maps
- UI and audio
- Balance
- Events
RP2D Virtual Tabletop changes
Character Sheet & Companion Slot
Added a new Companion equipment slot on character sheets.
The Companion slot now appears on the left side of the Equipment panel.
Companion slot uses a slightly larger square format than standard equipment slots for better readability.
Map Tokens & Companion Presence
When equipped, a companion sprite is displayed next to its associated token on the map.
Companion and token move together as one unit.
Multiplayer sync updated: companion visuals and movement are now shared correctly for all players.
Mockroom now includes 3 companion examples for demonstration.
UI Stability & General Quality of Life
Scene creation is now more stable (random creation errors addressed).
Popups and scrolling behavior are more reliable throughout the interface.
Inventory extra slots are recreated correctly again when inventory reaches capacity.
Tutorial flow now starts with a welcome popup offering Start or Skip.
Dice & Tray Customization
Dice preview position adjusted to avoid overlap with controls.
Live preview panel now updates by active tab (Die body / Numbers) for better clarity.
Added Sync Dice option: apply one style to all dice, then disable to customize individually.
Expanded dice number customization (text style + font).
Font list now supports compatible system fonts with search, scrolling, and hover preview.
Token theme no longer resets when creating a room.
Tray Theme now includes dice customization.
Tray Theme now follows the same tab logic as token theme, focused on tray and die.
Multiplayer dice/tray styles now sync and persist correctly during rolls.
Weather Playlist Improvements
Weather playlists now support up to 3 steps.
Each weather step has configurable duration.
Loop mode added for repeating sequences.
While preparing a playlist, clicking weather now adds it to the queue (prevents accidental instant launch).
The maximum weather warning now appears as an in-game popup.
End of playlist behavior improved: without loop it returns to clear weather; with loop it restarts automatically.
Special thanks to Gentleman Geekers for bug reports and suggestions.
Source
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