In this update3
Full notes
Full RP2D Virtual Tabletop update
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What changed
- UI and audio
- Gameplay
- Server
RP2D Virtual Tabletop changes
Token Theme Customization
New Theme button under the Armor bar.
New live customization menu with dedicated tabs: Aura, Tray, and Die.
Unified Color Picker with alpha and a Recent history for faster reuse.
Customize aura colors and shapes per token.
Customize dice tray visuals (fill, borders, and shape).
Customize each die type (D4 to D100) with multiple styles and shapes.
New Tray Theme entry below Dice menu to customize each player's default tray.
Dice-menu rolls now use the player's default tray when no token-specific tray override is set.
New Roll Test in both Die and Tray tabs to preview your setup instantly.
Dice face numbers now shuffle visually during rolling for a more suspenseful feel.
Non-player tokens still have no aura by default, but can now get one through customization.
Theme settings are saved per scene and follow imported tokens.
Available in multiplayer and localized across supported languages.
Character Sheet & Inventory
Description is now placed to the left of Equipment.
Notes is now placed to the right of Equipment.
Inventory no longer creates extra slots automatically when full.
Multiplayer Synchronization
Aura customization on non-player tokens now appears correctly for all players in the room.
Changing a token type (for example NPC to Player) now updates reliably for everyone in multiplayer.
Theme and token identity updates are now more consistent for players joining or reconnecting to a room.
Synchronized dice rolls now display the launcher's tray style to other players.
Special thanks to Gentleman Geekers for bug reports and suggestions.
Source
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