Full notes
Full Roguevive update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey folks, here is this week Update and it's a pretty great one. So first the notes.
What changed
- Fixes
- Gameplay
- Balance
Patch Notes:
Fixed the Equipped upgrades icon size in game and on game over screen.
New skill Invincible Dash: dashing leave you invincible for 0.1 second.
New upgrade Explosive Step: dashing has a 20% chance of generating an explosion.
Immovable Dagger now have a maximum of 1000 stacks.
Fixed a bug where gold spent was not reseting between runs.
Uzi damaged increased from 1 to 2.
Damage upgrade text fixed from +25% damage to +50%. The upgrade already increased 50%, but the text was wrong.
Font size changed on upgrade related panels so the text stays inside the same.
Reroll increase price multiplier decreased from 25% to 15%
Endless Mode
Finally a new mode. On the endless mode there are no bosses, but the quantity and health of monster increase drastically over time, so be careful when facing this mode. I will keep testing and see what changes this mode will need to be nicely balanced.
Again thanks everyone.
Source
Changelog.gg summarizes and formats this update. How we read updates.
