In this update2
Full notes
Full Rogues of Europa update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
Rogues of Europa changes
Changes
Added 18 or so encounters
Changed many encounters to automatically trigger when moving into the relevant grid.
Changed some encounters to be able to be re-triggered.
Some encounters give experience points.
Added some more functionality in the secret rendering mode. Technically more playable but still very user-unfriendly.
Added signpost rendering
Added stalactite/stalagmite rendering
Added generic mob placeholder "copper man".
Known Issues
No mob differentiation in secret rendering mode.
No item rendering in secret rendering mode.
No building/spire wall rendering in secret rendering mode.
Source
Changelog.gg summarizes and formats this update. How we read updates.
