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Steam News16 May 20263mo ago

Roguefort 0.5.4 - hotfix patch and new sprite art

Hey all, This is a patch that - all going well - resolves launch issues for players on Linux.

Full notes

Full Roguefort update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey all,

What changed

0 fixes3 additions3 changes2 removals
  • Compatibility
  • Gameplay
changedThis is a patch that - all going well - resolves launch issues for players on Linux. The game hopefully launches properly on Linux via Steam, including Arch and EndeavourOS, resolving the long-standing silent hang on startup. Thanks for your patience, and to everyone who reported it (especially Yrebrac and sanskritguy on Discord).
changedFishing fixes
removedThe reel mini-game no longer ends instantly. One keypress is one action again, so you get your full time to land the catch (thanks SamV for reporting this).
removedCasting with a fishing rod no longer throws a spurious "No ranged weapon equipped" message.
changedThe Character Sheet now shows your correct gold. It was previously stuck at 0. (Again, thanks to SamV for the quick bug report).
addedMining a gold vein now properly adds to your gold. The counter updates as expected.

Roguefort changes

changedThis is a patch that - all going well - resolves launch issues for players on Linux. The game hopefully launches properly on Linux via Steam, including Arch and EndeavourOS, resolving the long-standing silent hang on startup. Thanks for your patience, and to everyone who reported it (especially Yrebrac and sanskritguy on Discord).
changedFishing fixes
removedThe reel mini-game no longer ends instantly. One keypress is one action again, so you get your full time to land the catch (thanks SamV for reporting this).
removedCasting with a fishing rod no longer throws a spurious "No ranged weapon equipped" message.
changedThe Character Sheet now shows your correct gold. It was previously stuck at 0. (Again, thanks to SamV for the quick bug report).

This is a patch that - all going well - resolves launch issues for players on Linux. The game hopefully launches properly on Linux via Steam, including Arch and EndeavourOS, resolving the long-standing silent hang on startup. Thanks for your patience, and to everyone who reported it (especially Yrebrac and sanskritguy on Discord).

Some other fixes:

Fishing fixes

  • The reel mini-game no longer ends instantly. One keypress is one action again, so you get your full time to land the catch (thanks SamV for reporting this).

  • Casting with a fishing rod no longer throws a spurious "No ranged weapon equipped" message.

Gold fixes

  • The Character Sheet now shows your correct gold. It was previously stuck at 0. (Again, thanks to SamV for the quick bug report).

  • Mining a gold vein now properly adds to your gold. The counter updates as expected.

Also! New sprites have arrived in this patch, thanks to dev team pixel artists ArkHaven, Merlin, and ElfieTheEsp.

9 new creature and companion sprites: coastal serpent, sea turtle, deepbat, rockslide beetle, cave bear, and the mine canary, frost owl, and storm roc companions, plus a crystal bat touch-up.

That's it for tonight - now, back to sleep for this Australian dev :-)

Enjoy and have a nice weekend.

Source

Steam News / 16 May 2026

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