Full notes
Full Rogue Wizards update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
Rogue Wizards changes
v1.0.311 - Balance tweaks + fixes
Changes
Slightly increased item mastery requirements
Slightly decreased the heal value of summoned mystics when cast on champion enemy that created them.
Slightly increase the Sentinel attack damage and upped the material cost by 1 sky essense
Experience when damage property no longer limited to 100 cause it's not a percent anymore.
Rebalanced several enchantment values and chances
Rebalanced socket count allowed on items
Shield and XP potion limit increased
Fixes
Fixed items that were partially stacked not returning the remaining stack portion left to their original inventory location
Fixed incorrect damage value for Sentinel spell tooltip
Fixed multi-target weapons executing procs more often than intended
Fixed games at extremely high levels exceeding setting invalid rank values
Fix strory mode showing "Upgrade Spells" before you have visited your tower
Framework
Prepared all text for localization import/export tools
Source
Changelog.gg summarizes and formats this update. How we read updates.
