Full notes
Full Rogue Rhythm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions2 changes0 removals
- UI and audio
- Fixes
- Gameplay
fixedImportantFixed volume issues: if you were experiencing things like music being quiet while hit sfx being loud, then mess with the volume bar in settings and that should fix it. For everyone else just starting the game, then it should be fixed already
fixedImportantKnown bug: the next note is stacked on top of each other after you pause and resume during battle. This isn't fixed but it's on the list
changedOther ChangesKills required for a lich gem charge increased from 8 -> 13
changedOther ChangesIncreased halfnote warning sound effect volume
Important
- Fixed volume issuesif you were experiencing things like music being quiet while hit sfx being loud, then mess with the volume bar in settings and that should fix it. For everyone else just starting the game, then it should be fixed already
- Known bugthe next note is stacked on top of each other after you pause and resume during battle. This isn't fixed but it's on the list
Other Changes
Kills required for a lich gem charge increased from 8 -> 13
Increased halfnote warning sound effect volume
Discord rich presence is now compatible
Source
Changelog.gg summarizes and formats this update. How we read updates.
