In this update4
Full notes
Full Rogue Rhythm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Rogue Rhythm changes
Battle
Red/dodge bar can no longer be the 2nd bar that comes up, only 3+
Made unique items rarer
SFX
Added SFX to all highlightable Buttons
Added an open right click menu SFX
Added a destroy item SFX
Added an enemy encounter SFX
Added a travel SFX
Adjusted all sfx and music volume
UI
Added a Quit to Main Menu button at the bottom right of the dungeon screen
Added a save button at the bottom right of the dungeon screen
Fixed not being able to delete items in loot screen or tutorial inventory
If you have something on right click menu and start dragging it, right click menu now goes away
If you enter right click menu, hover over delete, then go back to the item, right click menu no longer disappears
When hovering over destroy in right click menu, if there is a different item behind the text, will now actually destroy instead of equip other item
In-loot-screen collection log now updates with items that you just got that battle
Main Menu Button colors are now reset properly so they aren't white randomly
Data
Instead of always saving on "X-ing" out, only saves if you have a save file
Source
Changelog.gg summarizes and formats this update. How we read updates.
