Full notes
Full Rogue Randy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Rogue Randy changes
You can now hide in oddly-shaped boulders and ONLY only shaped boulders (at the moment).
Most creatures within the environment are careless enough to just let you pass by others are clever. It is up to you to figure out which are which.
The plan is to expand on this concept with other obstacles within the environment, so stay tuned.
Other audio effects were also added into the game to make it more IMMERSIVE!
Source
Changelog.gg summarizes and formats this update. How we read updates.
