Full notes
Full Rogue Randy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Rogue Randy changes
You can now build barriers in areas where the locked doors used to be, but there is a catch! Sticks have to be picked up in order to build the barriers and it just so happens that giant chest carrying snails are the only animal in the game that is able to rustle some down.
Once the barrier is put into place creatures will try to knock it down so be careful of your surroundings.
A food bar is now incorporated into the game to make you feel a sense of urgency as you explore!
There is also a super cool potted plant that increases the size of your food bar/stomach because that is SUPER realistic!
A new animal is in the game that spawns oil Flasks which decreases how often you have to relight your torch.
I also decreased the lighting on the map for like the fifth time because the spookiest time of the season is coming soon and I feel like it adds to the importance of the torch.
Source
Changelog.gg summarizes and formats this update. How we read updates.
