HomeGamesUpdatesPricingMethodology
Steam News11 January 20265mo ago

Rogue Night is complete!

New Features: Added a new zone: The Dark Hollow Added a new zone: Necrosarian's Lair Added a new boss: Deathknight Amester Added final boss: Necrosarian Added all music tracks to the game Balanced upgrade costs - Cheape

In this update2

Full notes

Full Rogue Night update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes9 additions3 changes1 removal
  • Gameplay
  • Balance
addedNew Features:Added a new zone: The Dark Hollow
addedNew Features:Added a new zone: Necrosarian's Lair
addedNew Features:Added a new boss: Deathknight Amester
addedNew Features:Added final boss: Necrosarian
addedNew Features:Added all music tracks to the game
changedNew Features:Balanced upgrade costs - Cheaper upgrades!

Rogue Night changes

addedAdded a new zone: The Dark Hollow
addedAdded a new zone: Necrosarian's Lair
addedAdded a new boss: Deathknight Amester
addedAdded final boss: Necrosarian
addedAdded all music tracks to the game

New Features:

  • Added a new zone: The Dark Hollow

  • Added a new zone: Necrosarian's Lair

  • Added a new boss: Deathknight Amester

  • Added final boss: Necrosarian

  • Added all music tracks to the game

  • Balanced upgrade costs - Cheaper upgrades!

  • Balanced build costs - Most structures are cheaper to build!

  • Balanced player/enemy hp/damage - The game is less punishing at the start

  • Added more varieties of books

  • Added game tips to the loading screen

  • Added Steam achievements

  • Animated and added parallax to the title screen

Bug Fixes:

  • Snow particles should now work properly in the proper zone

  • Chests should no longer be visible above haystacks

  • Multi-tool Level 2 should now properly break old anvils

  • Adjusted goblin pathfinding/AI

Source

Steam News / 11 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.