Full notes
Full Rogue Masters update
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Repeated intro
Hello everyone.
What changed
- Gameplay
- Maps
- Fixes
- Store
- Events
- UI and audio
The new patch (v0.1.2) is here. It contains some bugfixes and a few balancing changes.
General Bugfixes
Framerate cap wasn't working if V-Sync was enabled and V-Sync wouldn't work if the framerate cap was not set to disabled. We now added a modal that automatically turns either V-Sync off or limits the framerate cap if you try activating both at the same time
Added an extra failsafe to prevent players from falling from the boss arena
Added some extra failsafes to prevent enemies from getting stuck at the end of a wave in the Fort Katreos map
Fixed a bug where the player spawn VFX would randomly play on random places during Deathmatch matches
Fixed a bug where Deathmatch late joiners wouldn't get notified in chat
Fixed some errors with modular skin parts disappearing sometimes
Fixed some errors with some modular skin parts having wrong parts associated with them
Fixed a bug where backstepping after performing some gestures would turn your weapon and shield invisible
Fixed a bug where cancelling the sale of an item would make the cursor position to jump to a wrong item
Added some failsafes for some attack related code errors
Balancing Changes
Increased once again the starting money players have on a clean save
Increased once again the reward given by defeating the boss in Horde and Endless mode
Increased once again the amount of battle fund added per kill on Deathmatch mode
Changed how money is handled when being defeated during Horde and Endless matches. Now, the money you receive upon defeat is a fixed amount based on the wave you reached, and not on your current earnings. This means Endless matches now also give rewards upon being defeated, just like Horde mode, instead of no rewards upon being defeated
Misc
Fixed hairs that were clipping with some head models
Added a confirmation modal when trying to leave a room to prevent accidentally leaving from one
Added a small delay for the "return to Title Screen" button to show up in the Match Results screen so players don't accidentally quit right away
Removed the label that would show the original price of an item in your Stash to prevent confusion with its sell price
Added a separate object in the Lobby that also opens up the Store panel so players are potentially more aware about the existence of a Store in the game
Added missing Running attack data to all weapons in the Encyclopedia
Fixed a small visual issue with the images of Chaotic Cadivus and Gladio in the Encyclopedia
And that's it for this patch.
Thanks for the support, and see you next time.
Source
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