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Steam News29 December 20241y ago

New Update - Quality of Life

Hi defenders! Last update of the year, featuring many quality of life improvements: Maps: - More diverse, more crazy maps. - New Curse added which adds 1-2 more paths to the map.

In this update6

Full notes

Full Rogue Kingdoms update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions2 changes0 removals
  • Gameplay
  • Maps
  • Balance
changedLast update of the year, featuring many quality of life improvements:
addedMaps:More diverse, more crazy maps. - New Curse added which adds 1-2 more paths to the map.
addedTowers:New level 2 tower upgrade for all towers: Strong Projectile - damage x2. This gives more build versatility, so you can build pure damage not involving Status Effects applied.
addedEnemies Friendly Fire:Enemies can now damage themselves or other enemies. Also some enemies like Shaman can heal other enemies of the same species if the attack hits them. - Enemies in map 1-3 that can damage other enemies are: Ogre, Ogre Elite, Shaman. - Updated enemy descriptions to reflect this
addedQuality of Life:Now Relics and Skill Upgrades draw have rerolls. - New mode during Character Select to select a random combination of Hero - Starting Relics.
changedVisuals:Healing Tower only will show area when hovered - When hover over Hero, the area of effect will show - HP Bar is shown on top of the hero apart from the bottom HP bar. - Improve highlighting of selected enemies or towers on hover.

Rogue Kingdoms changes

changedLast update of the year, featuring many quality of life improvements:
addedMore diverse, more crazy maps. - New Curse added which adds 1-2 more paths to the map.
addedNew level 2 tower upgrade for all towers: Strong Projectile - damage x2. This gives more build versatility, so you can build pure damage not involving Status Effects applied.
addedEnemies can now damage themselves or other enemies. Also some enemies like Shaman can heal other enemies of the same species if the attack hits them. - Enemies in map 1-3 that can damage other enemies are: Ogre, Ogre Elite, Shaman. - Updated enemy descriptions to reflect this
addedNow Relics and Skill Upgrades draw have rerolls. - New mode during Character Select to select a random combination of Hero - Starting Relics.

Hi defenders!

Last update of the year, featuring many quality of life improvements:

Maps:

- More diverse, more crazy maps. - New Curse added which adds 1-2 more paths to the map.

Towers:

- New level 2 tower upgrade for all towers: Strong Projectile - damage x2. This gives more build versatility, so you can build pure damage not involving Status Effects applied.

Enemies Friendly Fire:

- Enemies can now damage themselves or other enemies. Also some enemies like Shaman can heal other enemies of the same species if the attack hits them. - Enemies in map 1-3 that can damage other enemies are: Ogre, Ogre Elite, Shaman. - Updated enemy descriptions to reflect this

Quality of Life:

- Now Relics and Skill Upgrades draw have rerolls. - New mode during Character Select to select a random combination of Hero - Starting Relics.

Visuals:

- Healing Tower only will show area when hovered - When hover over Hero, the area of effect will show - HP Bar is shown on top of the hero apart from the bottom HP bar. - Improve highlighting of selected enemies or towers on hover.

Balance Changes:

- Drops are now much more dependent on current build. - Nerfed Archer's starting relic "Chaos Contagion". Before it added a random SE for each SE applied. Now it has a X% chance to do so. - Nerfed Burst Mortar's Status Effect projectile. Before each projectile had 100 Status Effect Power. Now each will have 25. - Boss has now more HP but there are less enemies to compensate for it.

Source

Steam News / 29 December 2024

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