Full notes
Full Rogue Hex update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Workshop
- Fixes
β¨ Features
New Card:
β¦ Omen
New Building:
β¦ Tenement
New Relics:
β¦ Kung Fu Chip β¦ Officer's Gun
New Traits:
β¦ Toothed β¦ Explosive
βοΈ Changes
Increased Sustain base Labour from 2 > 3
Increased Forage base Food from 2 > 3
Reworked Glass Hammer > Upgrade a Starter card and give it Fragile 3
Added βDraw a cardβ to Indulgence+
Barbarian scouts now seek Settlers in the absence of Cities
Barbarian defenders chase ranged units who attack their Encampment
Units in City Limits now heal for 1 each turn
π WhiteFalcon
π Bug Fixes
Moving a Raft no longer cancels the riderβs channeling Fortify ability
Resolved various issues with inline text currency icons
Fixed a bug that allowed duplicate wonders with the Water Pipe
π Sinsling
Moves instantly pay their full cost and update unit range previews
π Diadem
Fixed an issue that prevented Improvements from awarding after rerolling and undoing
π Diadem, Fiwo735
Fixed an issue that could cause Techs to disappear from your tech tree after picking
π Djtooth, Diadem, Nyn,
High Roller now grants rerolls to Buy actions as intended
π John Galt
Minimized Buy windows refresh when your Gold value changes
π Hiyezupers, Diadem
Wonder cards in hand roll back upgrade after undoing Alien Tool relic pick
π Kenyoneer
Space Shuttles no longer explode when traversed by a friendly unit outside City Limits
π CheckoutStreetEpistemology
Space Shuttles continue countdown and may launch after their parent City is destroyed
π Cifrapalota, CheckoutStreetEpistemology
Source
Changelog.gg summarizes and formats this update. How we read updates.
