In this update3
Full notes
Full Rogue Hex update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Rogue Hex changes
β¨ Features
New Tutorial game mode
New Cards:
β¦ Incite
β¦ Inscribe
β¦ Parchment
β¦ Requisition
New Relic:
β¦ Manuscript
New Achievement:
β¦ History Major
βοΈ Changes
Adjusted leader EXP curve
Moved Trample from Common > Epic
Reworked Capacitor > +1 Hand Size
Added native Steam Deck keyboard support to rename window
Reduced Vitalize+ healing from 4 > 3
π Rief
Breakthroughs resolve before Inventions by default
π Fiwo735
π Bug Fixes
Surviving barbarians always attack the nearest city when their Encampment is cleared
You may upgrade Peasants while they are collecting
π Diadem
Display income notification when adding or removing Resources from tiles
π SocialHummingbird
Fixed a bug that caused duplicate era advances when gaining multiple breakthroughs at once
π Diadem
Atelier can now upgrade cards that it drafts
π Diadem
Graft now clears forest from tiles
π SergentTT
Fixed a vision related bug that could cause units to disappear after undoing an upgrade
π Diadem
Training Manual no longer cures fatigue
π Diadem
Material now Prints cards instead of Drafting
π Diadem
Source
Changelog.gg summarizes and formats this update. How we read updates.
