In this update3
Full notes
Full Rogue Hex update
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What changed
- Gameplay
- Events
- Balance
- Fixes
- Maps
Rogue Hex changes
β¨ Features
New Gifts: β¦ Almanac
β¦ Cartwright
β¦ Post
New Traits:
β¦ Extra Life
β¦ Impervious
β¦ Protective
β¦ Stoner
β¦ Underdog
New Charms: β¦ Cellar Door
β¦ Prayer Wheel
New Card: β¦ Treasure
New Achievement: β¦ Goliath
New Hex Level: Start with zero Storage
βοΈ Changes
New Leader art
Increased default Storage for all currencies from 0 > 1
Reduced Encampment diamond reward from 3 > 2
Reworked Nest Egg > Gain Gold Income
Removed Expert Guide from the Gift pool
Rebalanced Gift rarities
Improved legibility for Steam Decks
Optimized city views
π Qwexet
Adjusted Science & Production level curves
π SocialHumingbird, Nyn, Hiyezupers, Kanavoy
π Bug Fixes
Peasants can no longer channel multiple actions at once
Fixed an issue that made it possible to upgrade cards more than once
π Fiwo735
Attack card damage previews no longer ignore armor bonuses from terrain
π Cifrapalota, Fiwo735, nyn
Capture warnings should now always clear when barbarian units die
π Fiwo735, SergentTT
Card Upgrade window now opens normally when every card in your deck is upgraded
π Kanavoy
After returning to the main menu and continuing, tile visibility now loads correctly
π Diadem
Fixed a bug that caused Food to go negative after ending your turn with leftovers
π BiodigitalJazz, SocialHummingbird, Diadem
Source
Changelog.gg summarizes and formats this update. How we read updates.
