Full notes
Full Rogue Heist update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, Beta 2 is live, we are testing one of the TDM mode (GANG WAR) today. Among various bug fixes done for the bugs reported, PUSH TO TALK is the most significant feature added. Now players can communicate better. Following is the list of patch notes that have been done till date. We thank you for showing patience and sending in suggestions and feedbacks constantly. Join us on DISCORD for more info and updates.
What changed
- Compatibility
- Gameplay
- Balance
- Fixes
- UI and audio
Gameplay
Character Physics updated in Crow
Camera shake updated for all weapons
Reload time changed for AKL and M18
Recoil for MP7 changed
Damage of Dessi Katta increased
Game Settings Page Updated
Animation
Character shoot animation updated(while crouching and jog)
Bug Fixes
AutoShoot when another player reloads - Fixed
Repeated reloading by multiple left clicks - Fixed
Multiple reload using R causing the character to lose the ability to reload without finishing the mag - Fixed
With full mag, pressing R causes the character to lose the ability to reload - Fixed
Change in character speed from sprint to jog after getting out of the shoot, reload, jump and crouch even when holding shift - Fixed
Shooting while too close to anyone doesn't kill them - Fixed
ESC button has to be pressed twice to go to settings and can't go out of it with ESC -Fixed
Tab Button Error for showing the players - Fixed
Backend weapon data updated based on the class
Interact Key Binding - Fixed
Sound
Volume updated for Guns
Sound Added for Grenades
Environment sound added
Sniper Volume reduced
Reverb added in maps
Attenuation added for Taser gun
We will be hosting constant betas to make the experience smooth at the time of launch. Give us a shoutout, spread a word about Rogue Heist. See you in the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
