In this update13
Full notes
Full Rogue Company update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Server
- Store
- Events
Rogue Company changes
- Rogue Rank reward skin failing to load into matchesstore-item
BIO
Vivi, a rock star with exceptional talent and widespread fame in the music industry, bought her way into Rogue Company by providing them with valuable intel on a Jackal infiltrator. Her proactive, impulsive, and adrenaline-fueled personality is infectious and inspires her Rogue Company teammates to push beyond their limits and achieve victory.
[Designer Notes on Gameplay Experience]
ViVi is a rockstar rogue that’s ready to shake up the scene by rallying her team during engagements and then sliding through the frontline and shredding with her Dual Boyar SMGs. Stage Presence allows ViVi to boost her allies’ health and movement before breaching a position to give her team the edge, or while breaching to help give those allies some breathing room. Smooth Moves will help her slice and dice the combat field and quickly make her presence felt during a team fight!
[Ability and Passive]
Ability: Stage Presence Stage Presence is an area-of-effect buff for teammates within 20 meters of ViVi.
The effects of the ability are as follows:
The range of the ability is 20 meters.
Stage Presence heals and/or overheals affected allies (depending on their current health) for 30hp, with the overheal decaying at 5hp/second.
Grants affected allies 10% movement speed for 10 seconds.
Passive: Smooth Moves Smooth Moves is a modifier to her dodge roll. While sprinting, ViVi can activate dodge roll to enter a powerslide that allows her to hip fire while sliding. Enemy rogues will need to adjust their positioning in the presence of ViVi to account for her ability to slide around corners and pressure sensitive angles for her team.
[Loadout] Primary Weapons:
New! Dual Boyar SMGs
Riptide AR
Secondary Weapon:
LW6 Revolver
Melee Weapon:
Baseball Bat
Gadgets:
Regeneration Field
Impact Grenade
Perks:
Rare Evade
Rare Berserker
Rare Tracker Rounds
Epic Stalker
Epic Lifeline
Epic Helping Hand
Legendary Nimble Hands
Legendary Gadgeteer
New Weapon: Dual Boyar SMGs
[STATS]
Uncommon:
Base Damage: 8
Rate of Fire (Hipfire): 1,500 RPM
Rate of Fire (AoS): 1,125 RPM (75% of Hipfire)
Range: 9m
Mag Size: 40 rounds
Reload Time: 3.4 seconds
Rare:
Improves accuracy
Epic:
Increases damage range from 9m -> 11m
Removes jump inaccuracy
Legendary:
Increases magazine size 40 -> 60 rounds
Increases reload speed 3.4 -> 2.9 seconds
[Designer Notes on Gameplay Experience] The Dual Boyar SMGs are equipped with an extraordinarily high rate-of-fire and a dual function to assist them in mid-range engagements. While hip-firing at close ranges they should shred opponents in a storm of bullets. The Boyars also feature a dual functionality where they fire at 75% of their rate of fire while aiming over shoulder in exchange for incredible accuracy. This should put them in a strong position for dueling assault rifles and longer range SMGs in the mid-range.
Cyber Summer Event Pass
Network your way through the next Event Pass Cyber Summer, don’t overheat while grinding 35 high-tech levels. Check out the notes below to learn about this update’s Event Pass, Balance Changes, and more that you as a player want to know. Event Pass Base Bundle (700 Rogue Bucks)
Masquerade Marauder Lancer Rare Outfit
Data Waves Epic Wingsuit
1 Hour Account Boost
20% Event Pass Experience Boost
Event Pass Elite Bundle (3000 Rogue Bucks)
+30 Event Pass Levels
Masquerade Marauder Lancer Rare Outfit
Data Waves Epic Wingsuit
1 Hour Account Boost
20% Event Pass Experience Boost
Event Pass Rewards
General Rewards
2x 1000 Reputation
7x 100 Rogue Bucks
4x 1 Hour Account Boost
Cosmetics
Masquerade Marauder Lancer Rare Outfit
Data Waves Epic Wingsuit
Question Cloud Rare Spray
Chromatiger Rare Primary Weapon Wrap
Shredding Documents Rare Border
Sunset Horizon Epic Melee Wrap and Secondary Wrap
Chibi Sigrid Rare Spray
Beach Samurai Epic Title
In the Groove Rare Emote
Sparklers Rare Emote
Dapper Dark Web Gl1tch Rare Outfit
Crowd Control Epic Banner
Sidearm Rare Avatar
Cyberspace Cadet Epic Title
2 1337 4 U Legendary Title
EOCENE Umbra Legendary Outfit
4x Reward Supply Drops
4x Event Pass Supply Drops
New LTM: Signature Perks
Currently, all perks are character-neutral. We want to test out how character-specific perks will feel! Gl1tch, Dima, ViVi, Fixer, and Scorch are featured in this Rooftops-only King of the Hill mode, and include two perks that juice up their active or passive abilities, or encourage a new play-style.
Balance Changes
Rogues
Fixer As a design rule, we are evaluating mechanics that allow Rogues to straight up ignore mechanics of other Rogues *COUGH COUGH LOOKING AT YOU RONIN* . We don’t believe this is making the game more fun and interactive for players who get counter-picked. While this change should barely be noticed against rare armor foes, it gives opponents with epic and legendary armor a moment more breathing room in engagements versus Fixer. Below is an illustration of how we thought about the effects of this change.
Full Metal Jacket (passive): Armor ignore 100% → 70%.
Dima Given his kit synergy with explosives, we want to test the effect of an impact grenade on his ability to clear space for his team.
EMP Grenade replaced with Impact Grenade
Known issues
We are continuing to investigate server issues causing matches failing to kick off
We are continuing to investigate server desync issues during matches
Cannon - Rogue Rank reward skin failing to load into matches
Fixed Issues
Fixed an issue that would allow gadget stockpiling in some game modes
Addressed a few general performance issues players may have been experiencing
Known Issues
Players must login between now and Friday or may experience a loss of their loadouts and keybindings.
Source
Changelog.gg summarizes and formats this update. How we read updates.
