In this update6
Full notes
Full Rogue Company update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Events
- Server
- Balance
- Gameplay
- UI and audio
Rogue Company changes
We dive into the digital future in this event pass and its 35 levels of awesome rewards! Plug in and play to unlock futuristic rewards like the Cyber Samurai Dima!Event Pass Base Bundle (700 Rogue Bucks)
Sashimi Mack Rare Outfit
20,000 Leagues Epic Hoverboard
1 Hour Account Boost
20% Event Pass Experience Boost
Event Pass Elite Bundle (3000 Rogue Bucks)
+30 Event Pass Levels
Sashimi Mack Rare Outfit
20,000 Leagues Epic Hoverboard
1 Hour Account Boost
20% Event Pass Experience Boost
Event Pass Rewards
General Rewards
1000 Reputation
700 Rogue Bucks
2x 1 Hour Account Boost
1x 45 Minute Account Boost
Cosmetics
Sashimi Mack Rare Outfit
20,000 Leagues Epic Hoverboard
Chibi Ronin Rare Spray
Black Cheetah Rare Primary Weapon Wrap
Blue Waves Rare Border
Lemonade Burst Epic Melee Wrap and Secondary Wrap
Psychedelic Peace Rare Spray
Console Cowboy Legendary Title
Hip Popper Rare Emote
Footwork Frolic Rare Emote
Cyberhawk Switchblade Rare Outfit
Intervention Animated Epic Banner
Cherry Bomb Rare Avatar
Colder Than ICE Legendary Title
Cyber Samurai Dima Legendary Outfit
4x Reward Supply Drops
4x Event Pass Supply Drops
Ongoing Server Improvements
The team has dedicated time to reviewing a considerable amount of data and your reports, for which we are grateful. As a result, we have pinpointed several issues, in particular a few that were specifically affecting our EU players. We have taken the necessary steps to address these issues, and we anticipate that you will experience an enhanced gaming experience. Although more work remains to be done, we are confident that we have made significant progress.
Balance Changes
Rogues
Gl1tch - Returning the A3Salvo to Gl1tch to reduce the saturation of Executioners.
Executioner Replaced with A3Salvo
Saint - This is to introduce a different secondary option among our free rogues.
Executioner Replaced with Warrant
Runway - Dialing back the lethality of the character that “has it all” by swapping out one of her lethals for a utility. She is a support after all.
Semtex Replaced with Smoke Grenade
Weapons and Gadgets
HRM30KS Buff - The HRM30KS is getting damage buff and fall off buff to make this heavy AR more competitive in the mid to long range engagements
Bodyshot Damage Increased from 24 -> 25
Damage Falloff at all ranges have been improved
D40C - Going forward, we will work to make the legendary tier upgrades to strengthen the identity of an individual weapon. In this case the D40c will have its 50 round capacity shifted into the legendary tier upgrade, we feel that the 40 round start is strong enough of a base as is.
Legendary Tier Now Increases Mag Size and Removes Jump Accuracy Penalty (The damage range increase has been removed)
Objection The Objection is receiving a damage falloff buff to raise the minimum damage floor.
Damage Falloff at all ranges have been improved
A3Salvo
Bodyshot Damage Increased from 18(36) -> 20(40)
Jump Accuracy Penalty Reduced
Warrant - Warrant is getting a bloom buff to make it more reliable.
Jump Accuracy Penalty Reduced
Accuracy Loss Per Shot Reduced
Max Firing Accuracy Loss Reduced
Trip mine - As we move further away from the era of Toughness, we look to make adjustments in areas that were affected by its existence. Additionally it also had inconsistencies with its range across upgrades, so we are cleaning that up.
Base Damage Reduced From 120 -> 100
Normalized The Effective Range
Known issues
Cosmetic Reward for completing seasonal contracts still not visible, however players will still receive the reward: Victorious Vendetta Banner
The HRM30KS Seasonal Contract is currently registering off of hits instead of damage, fix will be in the mid-patch
Fixed Issues
Fixed some instances where players were unable to fire their weapon
Fixed an issue where Vy ability going into partial cooldown after use
Fixed an issue where gunshot audio would endlessly play in multiple instances during gameplay
Fixed an issue where C4 would disappear whenever a player would die
Collision fixes for District
Resolved some Out of Bounds exploits in Vertigo and Windward
Source
Changelog.gg summarizes and formats this update. How we read updates.
