In this update15
Full notes
Full Rogue Company update
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Repeated intro
Greetings Rogues!
What changed
- Maps
- Store
- Events
- Balance
- Gameplay
- Security
Rogue Company changes
Today, we’ve released the Winter Warfare update to bring a new version of an old map & kick off a new Event Pass! As a heads up, Ranked will continue on its current season for the launch of this update. This update focuses on the new contents, balance adjustments, and bringing back some favorites. Let’s open up our presents early with the changes:
Winter Warfare Event Pass
It’s a wonderland of festive goods are found in this update’s 35 level Event Pass! Contained within are some snazzy cosmetics, starting off with the ice-cold Arctic Android Dahlia and ending with Jackal Dallas!
Event Pass Base Bundle
700 Rogue Bucks
Demon Club Switchblade Rare Outfit
Volcanic Activity Epic Wingsuit
1 Hour Account Boost
20% Event Pass Experience Boost
Event Pass Elite Bundle
3000 Rogue Bucks
Demon Club Switchblade Rare Outfit
Volcanic Activity Epic Wingsuit
1 Hour Account Boost
20% Event Pass Experience Boost
+30 Event Pass Levels
Event Pass Rewards
General Rewards
2000 Reputation
700 Rogue Bucks
3x 1 Hour Account Boost
Cosmetics
Demon Club Switchblade Rare Outfit
Volcanic Activity Epic Wingsuit
Retrowave Rare Spray
Stinger Rare Wrap for Primary
Tiger Stripes Rare Border
Aurora Epic Melee and Secondary Wraps
Sticker Glider Rare Spray
Straight Shooter Epic Title
Twisty Tricks Rare Emote
Deckhand Dance Rare Emote
Arctic Android Dahlia Rare Outfit
Pack Leader Rare Banner
Harsh Warning Rare Avatar
Gun-fu Practitioner Epic Title
Jackal Dallas Legendary Outfit
Gun God Epic Title
4x Reward Supply Drops
4x Event Pass Supply Drops
New Map: Canals 2
Make way for the return of Canals! Canals 2 features reworked play spaces with a focus on the mid-map area of all three lanes. You’ll find this map in the following Queues:
Limited Time Only! Canals 2 Variety Queue
Quickplay
Normal Strikeout & Demolition
Custom Battle Zone, Demolition, Strikeout, KOTH, & Dodgeball
Ranked Strikeout & Demolition
6v6 TDM
Returning LTM: Team Snipers
Snipers Only is making a return to Rogue Company! In this mode, players begin the match with both a legendary LR-15 and a legendary Tyr, with the ability to buy some perks as the rounds progress. Outside weapons are strictly prohibited! This game mode will be featured on the maps Favelas, Breach, Factory, and Glacier.
Balance Changes
Rogues
Gl1tch
Passive: Range buffed from 30 meters → 60 meters
Gl1tch’s passive is great for identifying enemy positions and dodging potentially dangerous encounters. This buff is aimed at increasing his play potential by extending the range of intel he can gather.
Talon
Ability: Range buffed from 30 meters → 40 meters
This small bump in ability range should help Talon in encounters where weapons he’s pulling are just out of reach.
Vy
- PassiveHealth steal rate reduced from .1 → .07
Vy’s maximum health steal passive is very strong in reducing the time to kill of enemy opponents and increasing her own. This change is meant to reduce that capability.
Weapons
Hydra
Rate of Fire increased from 273rpm → 286rpm
We previously reduced the fire rate from 300 → 273rpm, this buff should bring the Hydra in line with the rest of the AR class.
Nightshade
Accuracy loss per shot decreased from 0.02 → 0.01
The nightshade as a hybrid SMG/AR has been struggling relative to the SMG class and struggling relative to the AR class. This change brings its accuracy loss per shot closer to its SMG peers in an attempt to make it more viable.
Objection
Headshot damage: 14 → 16
The objection is slightly lagging relative to its peers in the SMG category. Given the weapons overall inaccuracy, this increase in headshot damage should make the weapon more lethal in the close and close-mid ranges.
Sahara
Increased hip fire accuracy
Missing a hip fire shot tended to be quite punishing given the overall accuracy, speed, and stopping power of this weapon. This change is to reduce the likelihood of missing an initial hip fire shot and being severely punished.
Riptide
Increased max accuracy loss
Accuracy returns faster after finishing firing
The Riptide had an incredible initial and sustaining accuracy. These changes should keep the first 4-5 shots of the weapon highly accurate but reduce the ability of players to hold down firing with perfect accuracy well into their magazines. The Riptide will continue to reward players who can consistently land headshots but now players will be punished for missing headshots, by needing to stop and reset their aim.
Conviction
- Falloff Range 1Distance changed from 20 meters → 15 meters.
The Conviction has exceptionally high falloff ranges. This change is in order to bring its first falloff range down a bit to be more in line with most other weapons available.
Fixed Issue
Removed a source of player cheats & exploits
Source
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