Full notes
Full Rocket Cave Adventure update
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Repeated intro
Hello!
What changed
- Balance
- Gameplay
- UI and audio
- Store
- Fixes
Rocket Cave Adventure changes
This update is a smaller one with some bug fixes and balance changes.
Features:
Added skill: [Auto Turret range] - increases the range of the [Auto Turret]
Added skill: [Chest Lover] - increase % chance to get a heart from a chest
Floor name + number is now shown in the top-left
A noise now plays when pressing / releasing the modifier button (L2)
Balance changes:
[Lasershot] projectiles can now hurt the player
The [Stabalizer] skill for all vehicles is now more reliable
[Auto Turret] can now be triggered without having a target - allowing for pre-firing
The falling ceiling at the end of levels does not insta-kill you now; it will do 1 damage and throw you downwards
Rocks that will randomly fall on you are now slightly darker than rocks that won't
Before a spider attacks, it blinks for a warning
Main menu shortcut added - press start to quickstart
Death menu shortcut added - press start to quickstart
The upgrade and reroll buttons in the Skill Tree menu will no longer be selectable unless you have the required gold / prereqs
The shop in The Pit is easier to reach (again)
Air canisters blow up faster after triggering
Tut's audio was not playing properly on load
Bugs fixed:
A noise from the [Auto Turret] projectiles was not removed properly, causing the sound to stay until the game was closed
The XP slider at the bottom of the screen was not working
If found, the dead player's body would not disappear on kill
Entities were spawning beneath the exit platform (hopefully fixed)
On taking damage, the lower half of the rocket vehicle did not change color with the top
There are quite a few balance changes this time around! This update was pushed out so quickly after the last for the audio bug with the [Auto Turret] skill. Stay tuned for more updates!
Thanks,
Thomas boxedworks
Source
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