In this update4
Full notes
Full Rock Island update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
- Fixes
- UI and audio
Rock Island changes
Gameplay
Rich Ore State: Clicking a block will now automatically collect coins.
- Falling Star RiftMaximum level adjusted to 3, with ore yield increased per level.
- Weak Point RiftMaximum level adjusted to 3, with damage multiplier increased per level.
Talent Slots: Maximum capacity must now be unlocked with skill points.
Coin Upgrade: Copper coins can now be merged and upgraded in the Research Lab.
- Coal SpiritDevouring mechanics reworked; movement speed and devouring speed ncreased.
- Arrow EquipmentAdded a 2nd effect — Accuracy is increased when blocks are in a Weak Point state.
Presentation
CRT screen effect enabled by default.
Porter now displays stacked items as multiple objects instead of a single one.
- StatisticsChanged to record production, collection, and loss per minute.
- Heat GaugeAdded description for the cooldown mechanism.
Optimization
Limited the maximum number of copper coins on the field; excess coins will be immediately removed.
Optimized coin status checks, greatly reducing performance cost and improving efficiency for AI, Chain Lightning and other frequent queries.
Bugs
Fixed the issue where the Arrow Recovery talent was not working.
Fixed some interface display problems.
Source
Changelog.gg summarizes and formats this update. How we read updates.
