Full notes
Full RoboSquad Revolution (Beta) update
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What changed
- Gameplay
- Balance
- Maps
- UI and audio
- Performance
RoboSquad Revolution (Beta) changes
New System Features
Remappable Key-binds
Streamlined login process (No longer requires an Epic account for login)
New Gameplay Features
Added Hit Reactions for Abilities
Enhanced AI behavior
Ability to change loadout after before respawn
Adjusted layout of Zenith Junction
Updated Team Spawns to prevent spawnkilling
Personal Shield added (Health 75 | Personal Shield 25)
Personal shield quickly regens after 2 seconds of not being hit
New Visual Features
Holograms:
Pacho (New)
Pelvis Wrexley (New)
Drako (Updated Model)
Big X (Updated Model)
New Hologram transition effects
Weapons:
New sword model for melee weapon (Melee2)
Throwdowns: (To be implemented at a later date)
Rock Paper Boom
Team Elite
Maps:
Added new assets to Cognition Floor map
Updated team spawns on all maps
Added melee weapons to all maps
Added health pickups to all maps
New Audio Features
New Music Player with new music!
New sound effects for Melee and 'Get Verified' Throwdown
Bug Fixes
Fixed incorrect weapon animations on spawn
Fixed weapon attachment issues on character spawn
Adjusted Aerial and Charge Dash to prevent de-sync
Bots should be getting stuck in less places
Known Issues
Currently possible to skip reload animations (No hints!)
Melee attacks can cause desync when used by a non-host client
Occasional crash when returning to the main menu from a match
Using an emote while spawning can cause a fatal error crash
As always thanks to all of the users who provided feedback and helped us test out!
Source
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