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Steam News11 December 20241y ago

Roboquest - Hotfix 1.5.2

Hello Guardians. We just released yet another hotfix for the Endless Update and we're continuing to monitor the feedback and bug / crashes are continuing to being tracked.

In this update1

Full notes

Full Roboquest update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Guardians.

What changed

2 fixes0 additions0 changes0 removals
  • Performance
fixedWe just released yet another hotfix for the Endless Update and we're continuing to monitor the feedback and bug / crashes are continuing to being tracked. Though with this hotfix, we should have taken down most of the glaring gamebreaking crashes.
fixedBug FixesGoliath Driller and Goliath Diggler will no longer be stuck underground forever • Saving and Quitting will no longer fail to register Perks that have multiple choice contained within them (like Superbot's Homemade Cannon for example) • Ambient Volume should be properly tied to Master Volume regardless of your sound setup • Duke Nuker will no longer be stuck in its "mortar" animation forever • Fixed several crashes happening when returning to the Basecamp or switching levels • The Damage Counter will continue to update properly after reaching over 2 billions damage • Working on getting stacking perks (and other counting perks) to restore their exact number of stacks when saving and resuming your runs (like 'Spicy Meal')

Roboquest changes

fixedWe just released yet another hotfix for the Endless Update and we're continuing to monitor the feedback and bug / crashes are continuing to being tracked. Though with this hotfix, we should have taken down most of the glaring gamebreaking crashes.
fixedGoliath Driller and Goliath Diggler will no longer be stuck underground forever • Saving and Quitting will no longer fail to register Perks that have multiple choice contained within them (like Superbot's Homemade Cannon for example) • Ambient Volume should be properly tied to Master Volume regardless of your sound setup • Duke Nuker will no longer be stuck in its "mortar" animation forever • Fixed several crashes happening when returning to the Basecamp or switching levels • The Damage Counter will continue to update properly after reaching over 2 billions damage • Working on getting stacking perks (and other counting perks) to restore their exact number of stacks when saving and resuming your runs (like 'Spicy Meal')

We just released yet another hotfix for the Endless Update and we're continuing to monitor the feedback and bug / crashes are continuing to being tracked. Though with this hotfix, we should have taken down most of the glaring gamebreaking crashes.

Bug Fixes

  • Goliath Driller and Goliath Diggler will no longer be stuck underground forever • Saving and Quitting will no longer fail to register Perks that have multiple choice contained within them (like Superbot's Homemade Cannon for example) • Ambient Volume should be properly tied to Master Volume regardless of your sound setup • Duke Nuker will no longer be stuck in its "mortar" animation forever • Fixed several crashes happening when returning to the Basecamp or switching levels • The Damage Counter will continue to update properly after reaching over 2 billions damage • Working on getting stacking perks (and other counting perks) to restore their exact number of stacks when saving and resuming your runs (like 'Spicy Meal')

Source

Steam News / 11 December 2024

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