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Steam News16 January 20251y ago

Roboquest - Mid-January Patch

Hello Guardians! We just released a mid-January patch for Roboquest, alongside a 2-weeks 36% discount (starting now). This small update is available on all platforms and focuses mostly on bug and issues fixes.

In this update2

Full notes

Full Roboquest update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Guardians!

What changed

1 fix0 additions1 change0 removals
  • UI and audio
  • Maps
changedGeneralEach friendly bot you complete the quest of will now be appearing at the Basecamp. Stop by and say hi! - Added unused tracks “Sector”, “Entropy” and “Destination” to the random track list in the Endless Run - “Corrupted Cells” (in Endless Mode) now have a clearly different shape - The Corrupted Healbot has been completely removed from the game, RIP! - You can now upgrade your weapon to “Fantastic” rarity in Endless Mode at the cost of 10 powercells (at Willy Wonders) - Reduced the price to improve a weapon to “Epic” rarity at Willy Wonders from 10 to 8 - Smithing Ted now always appear at the start of the second level in Endless Mode - Added a "Return to Basecamp" button that appears if you're stuck in the loading screen for a while
fixedBugfixesFixed issues with several perks not properly saved when using the “Save & Quit” feature and loading your game - “Goliath Diggler” and “Goliath Digglet” will now properly undig if they spend more than 6 seconds under map - Fixed an issue preventing the uncrouch input to be properly recorded when opening a menu in the basecamp or during a multiplayer game - Updated the position of weapon pickups when you drop them to avoid them ending up underground or inside a wall - Duke Nuker can no longer propel you inside a wall or underground when you use grappling hook on him - Fixed an issue with player or enemy feet going CRAZY when stepping on doors - Picking up sub-choice of upgrades or perks will properly register them as “Discovered” and show them in the class selector - Rerolled bazar items now have the right price (and not the price of the previous item at their slot) - Fixed an issue with the Endless Portal collision at the basecamp where you could get stuck inside - Note: Version numbers are different on Xbox than other platforms, but it doesn't have any impact on cross platform multiplayer

Roboquest changes

changedEach friendly bot you complete the quest of will now be appearing at the Basecamp. Stop by and say hi! - Added unused tracks “Sector”, “Entropy” and “Destination” to the random track list in the Endless Run - “Corrupted Cells” (in Endless Mode) now have a clearly different shape - The Corrupted Healbot has been completely removed from the game, RIP! - You can now upgrade your weapon to “Fantastic” rarity in Endless Mode at the cost of 10 powercells (at Willy Wonders) - Reduced the price to improve a weapon to “Epic” rarity at Willy Wonders from 10 to 8 - Smithing Ted now always appear at the start of the second level in Endless Mode - Added a "Return to Basecamp" button that appears if you're stuck in the loading screen for a while
fixedFixed issues with several perks not properly saved when using the “Save & Quit” feature and loading your game - “Goliath Diggler” and “Goliath Digglet” will now properly undig if they spend more than 6 seconds under map - Fixed an issue preventing the uncrouch input to be properly recorded when opening a menu in the basecamp or during a multiplayer game - Updated the position of weapon pickups when you drop them to avoid them ending up underground or inside a wall - Duke Nuker can no longer propel you inside a wall or underground when you use grappling hook on him - Fixed an issue with player or enemy feet going CRAZY when stepping on doors - Picking up sub-choice of upgrades or perks will properly register them as “Discovered” and show them in the class selector - Rerolled bazar items now have the right price (and not the price of the previous item at their slot) - Fixed an issue with the Endless Portal collision at the basecamp where you could get stuck inside - Note: Version numbers are different on Xbox than other platforms, but it doesn't have any impact on cross platform multiplayer

We just released a mid-January patch for Roboquest, alongside a 2-weeks 36% discount (starting now).

This small update is available on all platforms and focuses mostly on bug and issues fixes.

Here are the additions coming into this update:

Changelist

General

  • Each friendly bot you complete the quest of will now be appearing at the Basecamp. Stop by and say hi! - Added unused tracks “Sector”, “Entropy” and “Destination” to the random track list in the Endless Run - “Corrupted Cells” (in Endless Mode) now have a clearly different shape - The Corrupted Healbot has been completely removed from the game, RIP! - You can now upgrade your weapon to “Fantastic” rarity in Endless Mode at the cost of 10 powercells (at Willy Wonders) - Reduced the price to improve a weapon to “Epic” rarity at Willy Wonders from 10 to 8 - Smithing Ted now always appear at the start of the second level in Endless Mode - Added a "Return to Basecamp" button that appears if you're stuck in the loading screen for a while

Bugfixes

  • Fixed issues with several perks not properly saved when using the “Save & Quit” feature and loading your game - “Goliath Diggler” and “Goliath Digglet” will now properly undig if they spend more than 6 seconds under map - Fixed an issue preventing the uncrouch input to be properly recorded when opening a menu in the basecamp or during a multiplayer game - Updated the position of weapon pickups when you drop them to avoid them ending up underground or inside a wall - Duke Nuker can no longer propel you inside a wall or underground when you use grappling hook on him - Fixed an issue with player or enemy feet going CRAZY when stepping on doors - Picking up sub-choice of upgrades or perks will properly register them as “Discovered” and show them in the class selector - Rerolled bazar items now have the right price (and not the price of the previous item at their slot) - Fixed an issue with the Endless Portal collision at the basecamp where you could get stuck inside - Note: Version numbers are different on Xbox than other platforms, but it doesn't have any impact on cross platform multiplayer

Source

Steam News / 16 January 2025

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