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Steam News6 September 20232y ago

Hotfix for Robin Hood - Sherwood Builders - Bandit's Trail v 2.09.05.01P

New tutorial system (no longer breaks the game immersion) Corrections to the functionality of the solar puzzle minigame Fixed audio cut-offs on dialogue exit Added messages related to Workers and improved the Profession

Full notes

Full Robin Hood - Sherwood Builders - Bandit's Trail update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes13 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
  • Performance
addedNew tutorial system (no longer breaks the game immersion)
fixedFixed audio cut-offs on dialogue exit
addedAdded messages related to Workers and improved the Professions tab in Builder mode
addedAdded display of currently selected arrow slot
addedAdded notification sound for tutorial display
addedAdded combat start notification icon

Robin Hood - Sherwood Builders - Bandit's Trail changes

addedNew tutorial system (no longer breaks the game immersion)
fixedFixed audio cut-offs on dialogue exit
addedAdded messages related to Workers and improved the Professions tab in Builder mode
addedAdded display of currently selected arrow slot
addedAdded notification sound for tutorial display
  • New tutorial system (no longer breaks the game immersion)

  • Corrections to the functionality of the solar puzzle minigame

  • Fixed audio cut-offs on dialogue exit

  • Added messages related to Workers and improved the Professions tab in Builder mode

  • Added display of currently selected arrow slot

  • Added notification sound for tutorial display

  • Added combat start notification icon

  • Added combat start notification sound

  • Greater variety of enemy combat barks

  • Lowered intensity of storm visual effects

  • Added see-through grass to close camera zoom

  • Added time display to map

  • Added resource node names and icons when interacting with them

  • Corrections to balancing of gold and resources available in the game

  • Added block of unnecessary tool swing when finished resource extraction

  • Small corrections to combat system

  • Added reactions to striking environment elements with a weapon

  • Various AI corrections

  • Fixed occasional long game load during travel

  • Corrections to combat sound effects

  • Added sound informing about quest stage being completed

  • Fixed character animation issues and slowed down rotation at higher fps

  • Added a preloader to signal that the game is still correctly loading at a given time

  • Corrected the player character map pin to make it more visible

Source

Steam News / 6 September 2023

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