HomeGamesUpdatesPricingMethodology
Steam News22 February 20242y ago

Prologue update - 4.02.20.02P

Game balancing improvements (weapon stats, loot, coin and experience gain, among others) Performance tweaks, including generic foliage and navmesh optimization Gamepad support added Several fixes improving the resource

Full notes

Full Robin Hood - Sherwood Builders - Bandit's Trail update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions9 changes0 removals
  • Balance
  • Performance
  • Gameplay
  • UI and audio
changedGame balancing improvements (weapon stats, loot, coin and experience gain, among others)
changedPerformance tweaks, including generic foliage and navmesh optimization
addedGamepad support added
addedNew enemy abilities
changedNumerous AI improvements and fixes
changedStamina system improvements

Robin Hood - Sherwood Builders - Bandit's Trail changes

changedGame balancing improvements (weapon stats, loot, coin and experience gain, among others)
changedPerformance tweaks, including generic foliage and navmesh optimization
addedGamepad support added
addedNew enemy abilities
changedNumerous AI improvements and fixes
  • Game balancing improvements (weapon stats, loot, coin and experience gain, among others)

  • Performance tweaks, including generic foliage and navmesh optimization

  • Gamepad support added

  • Several fixes improving the resource extraction system

  • New enemy abilities

  • Rebalancing for Robin's character development, different types of enemies and building costs

  • Numerous AI improvements and fixes

  • Stamina system improvements

  • Stealth system improvements and dynamic character visibility scaling

  • Player visibility gauge added

  • Difficulty setting improvements (AI detection range is also affected by game difficulty)

  • New enemy hairstyles and beards

  • Status effect resistance system

  • Enemy health bar now shows level and stealth kill possibility

  • Visual prompts for enemy sight and hearing range added to Hunter Vision

  • Combat system improvements (for example, parrying now adds a short invincibility window)

  • Option of selecting time of day when resting

  • Sort button for inventory

  • NPC idle dialogues and monologues

  • Redecorated character treehouses

PLEASE NOTE: Due to the amount of changes from the prologue's previous version, its old save files will no longer be compatible with the new version. This is necessary to prevent any game-breaking issues.

Source

Steam News / 22 February 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.