In this update6
Full notes
Full Road Domination update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- Performance
Road Domination changes
In this month's update, we've focused mainly on improvements of shaders and game engine optimisation. However, there are a few other changes that you will notice in the game.
Garage Makeover
New Objects In The World
Release Notes
Added
Pause game level (neighbourhood) when the window loses focus
Pause game level (neighbourhood) when Steam overlay is shown
Traffic lights at selected junctions
Petrol station building
Display the garage
Changed
Replace low-poly trees with more sophisticated models
Improve bends on the world map
Improve algorithm for environmental lighting
Improve some materials
Exclude version from names of game packages to optimise update downloads
Group models and textures in several packages to minimise download size
Change game icon to more readable at small size
Fixed
Restore keyboard, mouse and/or game controller input after Steam overlay is hidden
Fix algorithm for selecting lights used in rendering of given object
Source
Changelog.gg summarizes and formats this update. How we read updates.
