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Full notes
Full RMF's Ragdoll Physics Experiments update
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What changed
- Gameplay
- Events
- UI and audio
- Performance
- Fixes
- Maps
RMF's Ragdoll Physics Experiments changes
Welcome to the third update following the launch of the demo.
Still prepping for Next Fest, we really wanted to get out some fixes and improvements for things we've spotted watching the amazing streamers playing the game.
And there is still one huge huge update feature that is still to come so keep em peeled for that one.
Version 0.4.2g
The VoF has a new shiney face!
Added fun new animations to the splash intro sequence.
Bowling ball room has had a maker over AND is now an actual challenge.
Fixes issue in previous update that allowed you to speed up the intro more than you should.
Newtons nonsense room has had another make over.
Removed stairs gag due to timing issues. (if requested enough it will come back)
Tweaked the hologram system for placing objects (still WIP).
Moved remaining SFX into the volume handlers.
Replaced many glass panels
A huge amount of visual dressing around the levels.
Added proper sounds to the piano.
Replaced the place holder elevator music.
Many minor fixes from things highlighted by our magnificent playtesters.
So many little fixes and updates
Tweaked free Boat Setup so it is less likely to get stuck in the ceiling. (Notice I said less)
Current Known Issues:
Some Ragdolls are a little performance sensitive.
The game freezes for a moment when you first enter the mini sandbox. - We know the cause for this, it will be resolved but it's a big job.
Sometimes the visuals are a bit fuzzy. Fixed by going into the clipboard menu and leaving again. - We know the cause for this, it will be resolved but it's an even bigger job!
Sometimes the speed up cutscene hold doesn't work with the mouse. - Wierd one that one... no idea at this stage.
The visuals when using the lower graphics settings need sorting out... yeah I know. It will happen I promise!
Thanks again for all your support. Don't forget to join us in the discord to give your feedback... That is the biggest reason we are able to do these updates.
Cheers Rory.
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