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Full RMF's Ragdoll Physics Experiments update
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Repeated intro
Hello test subjects,
What changed
- Gameplay
- Events
- UI and audio
- Performance
RMF's Ragdoll Physics Experiments changes
A new version of the RMF’s Ragdoll Physics Experiments demo is now live on Steam.
This is a big one. In fact, this is probably the largest update the demo has had so far. The previous public demo was v0.4.8, and this new version brings the demo up to v0.5.7, so there have been a lot of changes, improvements, fixes, experiments, accidents, and possibly one or two things that should not have passed facility safety inspection.
The biggest change is that the mini sandbox has been removed and the ending of the demo updated and refined. The aim is to give a much better sense of what the final game is becoming: a strange, physics-driven facility full of challenge rooms, weird machines, hidden jokes, optional nonsense, and a suspiciously enthusiastic narrator.
There has also been a major update to how Bluee feels to control. You can now switch between first-person and third-person views, trigger ragdoll mode manually, climb certain objects, disable head bob, adjust the third-person camera, and generally find new and irresponsible ways to throw yourself around the facility.
A few of the bigger changes:
The demo structure has been heavily reworked and streamlined.
The mini sandbox has been removed from the demo.
New rooms and areas have been added.
Many areas of the facility have had major visual dressing improvements.
The old cannon challenge has been completely rebuilt.
Challenges can now be replayed and reset so you can go back and collect more stars.
New Easter eggs have been added, and some existing ones have changed.
Bluee now has a much more physical player setup, including first-person and third-person camera options.
You can switch between first-person and third-person view.
Third-person aiming has been added.
Head bob can now be disabled.
Manual ragdoll mode has been added, because pressing a button and instantly collapsing is a base requirement of any game .
Some objects can now be climbed.
Picked-up objects now orientate in a more useful way when grabbed.
Controls are now listed in the options menu.
More jokes have been added to the JokeMatic 400.
More Toasts have been named
New pause menu area info messages have been added.
Multiple performance improvements have been made.
Lots of texture optimisation has been done to reduce required VRAM.
Default graphics quality has been changed from Epic to High.
Various bugs, soft locks, loading issues, collision problems, subtitle issues, cutscene issues, and challenge reset problems have been fixed.
Because this is such a large update, I recommend starting from a fresh save if you have played the older demo before.
You can delete your save files here:
[c]%localappdata%\\RPE_Game\\Saved\\SaveGames[/c]
If you have any trouble starting the game go to:
%localappdata%\\RPE_Game\\Saved\\Config\\Windows
And delete the GameUserSettings.ini file.
As always, feedback is massively appreciated. If something breaks, behaves oddly, looks terrible, makes you laugh, or sends Bluee into low orbit when he was absolutely not supposed to go there, please let me know either here in the community forum or even better on our Discord: https://discord.gg/ebvH7dGBP2
If you enjoy the demo, the biggest thing you can do to help is wishlist RMF’s Ragdoll Physics Experiments here on Steam.
It makes a huge difference to the game’s visibility and helps us get this strange little facility in front of more people.
Thanks again to everyone who has played, tested, shared clips, reported bugs, or willingly participated in irresponsible physics research.
The facility appreciates your service.
Source
Changelog.gg summarizes and formats this update. How we read updates.
