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Steam News22 April 20263mo ago

Hotfix 1.6.1.1 Notes

Reverted: Fixed a bug with loading a state while a character was grabbing the ledge of a moving platform.

Full notes

Full Rivals of Aether II update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change1 removal
  • Performance
  • Gameplay
  • Fixes
fixedReverted: Fixed a bug with loading a state while a character was grabbing the ledge of a moving platform. This bug fix was causing major performance issues, so we're just reverting it for now while we cook up a more performant fix.
removedBug fix: Multihit pummels (i.e. Olympia normal pummel) will no longer count each hit as a successful pummel in the stats screen.
changedThe previously reported pummel soft lock has been fixed!

Rivals of Aether II changes

fixedReverted: Fixed a bug with loading a state while a character was grabbing the ledge of a moving platform. This bug fix was causing major performance issues, so we're just reverting it for now while we cook up a more performant fix.
removedBug fix: Multihit pummels (i.e. Olympia normal pummel) will no longer count each hit as a successful pummel in the stats screen.
changedThe previously reported pummel soft lock has been fixed!
  • Reverted: Fixed a bug with loading a state while a character was grabbing the ledge of a moving platform.

    • This bug fix was causing major performance issues, so we're just reverting it for now while we cook up a more performant fix.

  • Bug fix: Multihit pummels (i.e. Olympia normal pummel) will no longer count each hit as a successful pummel in the stats screen.

  • The previously reported pummel soft lock has been fixed!

Source

Steam News / 22 April 2026

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