Full notes
Full Rivals of Aether II update
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What changed
1 fix0 additions1 change1 removal
- Performance
- Gameplay
- Fixes
fixedReverted: Fixed a bug with loading a state while a character was grabbing the ledge of a moving platform. This bug fix was causing major performance issues, so we're just reverting it for now while we cook up a more performant fix.
removedBug fix: Multihit pummels (i.e. Olympia normal pummel) will no longer count each hit as a successful pummel in the stats screen.
changedThe previously reported pummel soft lock has been fixed!
Rivals of Aether II changes
fixedReverted: Fixed a bug with loading a state while a character was grabbing the ledge of a moving platform. This bug fix was causing major performance issues, so we're just reverting it for now while we cook up a more performant fix.
removedBug fix: Multihit pummels (i.e. Olympia normal pummel) will no longer count each hit as a successful pummel in the stats screen.
changedThe previously reported pummel soft lock has been fixed!
Reverted: Fixed a bug with loading a state while a character was grabbing the ledge of a moving platform.
This bug fix was causing major performance issues, so we're just reverting it for now while we cook up a more performant fix.
Bug fix: Multihit pummels (i.e. Olympia normal pummel) will no longer count each hit as a successful pummel in the stats screen.
The previously reported pummel soft lock has been fixed!
Source
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