In this update2
Full notes
Full Ritualist update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
- Gameplay
Ritualist changes
Hello everyone!
Our playtest is finally live! This is your chance to dive into the world of "Ritualist" and directly influence the game's development. This is a Work-in-Progress version, giving you a look at the core gameplay.
Playtest key features include:
Three Distinct Biomes: Explore and conquer three fully realized environments.
Diverse Enemies: Challenging biome-specific enemies with unique attacks.
Rune-Based Ability System: Discover the depth of character builds by combining runes and abilities.
Weapon Choices: Master the combat with the Warhammer or the Dual Daggers.
Dynamic Combat: Evade enemy attacks in fast-paced, tactical battles.
This playtest build has a defined endpoint.
Play, break things, and suggest changes! Your feedback is the foundation for our final adjustments!
Here's How You Can Help Us!
Play the game and share your thoughts in our survey. Your insights are our most valuable tool! The survey link is also available directly in the game.
Join Our Communities! Discuss your feedback directly with the team and other players.
Send Us an Email: Prefer a direct line? Write to us at community@sharq-it.com
Spread the Word! We'd love it if you shared your adventures - stream, post screenshots, or create memes!
To join the playtest, go to the game's page and click "Request Access." If you're accepted, you'll get an email invitation and the game will be added to your Steam library. You can also invite up to 3 friends to play with you! This playtest will run for a limited time, so your feedback during this period is crucial for shaping the final game.
Thank you for being a part of this with us. We can't wait to hear what you think!
Source
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