HomeGamesUpdatesPricingMethodology
Steam News19 December 20256mo ago

Gameplay and visual rework Patch 1 Notes

Hello everyone! The new update brings a comprehensive overhaul of core systems and a content refresh.

Full notes

Full Ritualist update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions5 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Maps
  • Fixes
addedHello everyone!The new update brings a comprehensive overhaul of core systems and a content refresh. We have reimagined the progression system, replacing it with a new one based on Tarot cards and perks , alongside numerous visual and gameplay enhancements designed to add depth and variety to the experience.
addedCombatRecovery Options: Old New tool for health regeneration have been introduced.
changedVisual updateFull UI Redesign: The rewards screen, inventory, and pause menu interfaces have been completely redrawn .
changedVisual updateRevamped Biomes: All locations have received a significant visual upgrade .
addedVisual updateNew Arenas: New variations of combat arenas have been added to each biome.
fixedVisual updatePolished VFX: Effects for abilities, impacts, and the world have been fixed and enhanced for greater visual impact.

Hello everyone!

The new update brings a comprehensive overhaul of core systems and a content refresh. We have reimagined the progression system, replacing it with a new one based on Tarot cards and perks, alongside numerous visual and gameplay enhancements designed to add depth and variety to the experience.

What's changed:

Progression

  • Tarot cards: They are now responsible for direct and modifications to your character's core attributes.

  • Runes: runes have transformed into perks — passive talents that encourage and enhance a specific playstyle.

Combat

  • Status Effects: Poison, Burning, Curse, and Bleeding now enter the fray.

  • Recovery OptionsOld New tool for health regeneration have been introduced.

Visual update

  • Full UI Redesign: The rewards screen, inventory, and pause menu interfaces have been completely redrawn.

  • Revamped Biomes: All locations have received a significant visual upgrade.

  • New ArenasNew variations of combat arenas have been added to each biome.
  • Polished VFXEffects for abilities, impacts, and the world have been fixed and enhanced for greater visual impact.

Balance

  • Reworked Enemy AI: Foes have become smarter in their actions.

  • Comprehensive Rebalancing: We have thoroughly revisited the stats of all enemies and player attribute bonuses.

Thank you for your patience and support. We look forward to your impressions and feedback!

Source

Steam News / 19 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.